There is formatting error with the text box in the game:
Texts involving HebrewString1 %s(English string) HebrewString2 will appear as in reversed order, if the variable is a number, it will display correctly (so that's crucial upon Crowdin translators to choose the correct arrangement of text to fix this issue).
I'm assuming it will show on all the right-to-left languages translations, the most crucial appearance would probably be in the commands output of /help, which will mess the translation to a point that it'll be hard understanding the syntax (the former noted ones would probably still be easy to understand)
hebrewstring1 %s hebrewstring2 would appear as shown
HebrewString2 %s HebrewString1 appears instead, as example in English:
will show as
Note again, this is showing that way only when Hebrew and English strings are mixed in the text box, the user command line may appear correct, but when prompting with the enter key, the behavior is as described above.