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  1. Minecraft: Java Edition
  2. MC-100398

"Marker" true ArmorStands can be pushed by Pistons (incl. + excl. NoGravity:1)



    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • Minecraft 1.9.2, Minecraft 16w14a, Minecraft 16w15a, Minecraft 16w15b, Minecraft 1.9.3 Pre-Release 1, Minecraft 1.9.3 Pre-Release 2, Minecraft 1.9.3 Pre-Release 3, Minecraft 1.9.3, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 16w21a, Minecraft 16w21b, Minecraft 1.10 Pre-Release 1, Minecraft 1.10 Pre-Release 2, Minecraft 1.10, Minecraft 1.10.1, Minecraft 1.10.2, Minecraft 16w32a
    • Minecraft 16w32b
    • None
    • Unconfirmed


      Code analysis by marcono1234 can be found in this comment.

      Marker-ArmorStands should not be able to be interacted with, but despite that, pistons can push them.
      Screenshots for visualization/proof attached.

      Steps to reproduce:

      • Place a piston, sticky or regular, pointing upwards
      • summon an ArmorStand on top of that piston, with:
      /summon ArmorStand ~ ~ ~ {Marker:1b,NoGravity:1}

      The piston can push the Marker-ArmorStand upwards.

      This affects all directions:

      • For horizontal directions make sure you summon it above the ground, standing on the ground and summoning it causes it to be underneath the piston head.
      • Pushing downwards only works if the hitbox of the ArmorStand (which is for Marker:1b ArmorStands about the height of the base plate) it at the position of the piston head.

      I can understand that it is "works as intended" that NoGravity:1-ArmorStands can be pushed by pistons, as they are entities, but it should not be the case for Marker:1-ArmorStands.

      From a mapmaker's perspective, it'd be a desirable outcome if Marker:1-ArmorStands could not be interacted with at all, aside from commands.
      So a pushing with pistons shouldn't be possible at all.


        Issue Links



              grum [Mojang] Grum (Erik Broes)
              LapisDemon Meri Diana
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