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  1. Minecraft: Java Edition
  2. MC-100260

Explosion impulse on non-living entities is not attenuated by power, distance, or obstructions

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 1.9.1 Pre-Release 3, Minecraft 1.10.2, Minecraft 16w40a, Minecraft 16w41a
    • Fix Version/s: Minecraft 16w42a
    • Labels:
      None
    • Confirmation Status:
      Community Consensus

      Description

      The force of an explosion on a non-living entity is not affected by the power of the explosion, the distance from the explosion, or any blocks that may be shielding the entity from the blast.

      To demonstrate the bug, activate a TNT block on one side of a bedrock wall, then quickly activate another TNT on the other side of the wall. When the first TNT explodes, the second TNT will be pushed. Prior to 1.9, the second TNT would not move at all.

      This Bukkit patch demonstrates a possible fix:
      https://github.com/OvercastNetwork/SportBukkit/blob/9de4c6e27928a02f534fae75b585c0b4c9d08824/CraftBukkit/0142-Fix-explosion-distance-and-occlusion-being-ignored-f.patch

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              • Assignee:
                Excited [Mojang] Maria Lemón
                Reporter:
                last_username Last Username
              • Votes:
                8 Vote for this issue
                Watchers:
                9 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
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