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  1. Minecraft: Java Edition
  2. MC-100070

Mobs move extremely slow, DoMobSpawning seems to be the cause

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    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • Minecraft 1.9
    • None
    • Windows 10
    • Unconfirmed

      Whenever I set doMobSpawning to 'false', then spawn in a mob with commands, the mob appears to move incredibly slow when interacting with the player, specifically when the player hits it. The mob's movement will jump - it will be frozen for a second, then move again, then freeze for a second, then move.

      Changing things like Render Distance, the number of mobs, max FPS, etc. does not have an effect; it is only the doMobSpawning gamerule.

      I know that there were a few others stating similar issues, but those were marked as resolved for some reason. I am creating this one because the issue appears to still be there.

            Unassigned Unassigned
            Writr Jacob Ryckman
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              Created:
              Updated:
              Resolved: