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Bug
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Resolution: Fixed
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1.14.30
I am trying to use BDS to run a LAN game for Xbox, Windows 10, and PS4. I would like to require authentication so I can feel more confident about expose my server's port to the internet for a remote player, but when I attempt to enable the whitelist and online-mode settings, the PS4 player cannot connect anymore.
Info (using placeholders instead of real usernames):
- User has their PS4 account connected to a Microsoft account.
- PS4 username = my_ps4_username
- Xbox gamertag = MyXboxGamerTag
- server.properties file has
- online-mode=true
- white-list=true
- whitelist.json has both the PS4 username and xbox gamertag in the whitelist.json file
[\{"name":"MyXboxGamertag","xuid":"12345"},\{"name":"my_ps4_username"}]
Users on Xbox and Windows 10 can connect, but the PS4 user still gets this error from the PS4 game:
You need to authenticate to Microsoft services.
When I set both online-mode and white-list to false, the PS4 player can connect and the server log shows
[2020-02-16 22:52:54 INFO] Player connected: <MyXboxGamerTag>, xuid: <12345>