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  1. Bedrock Dedicated Server
  2. BDS-3245

PS4 player cannot authenticate to BDS LAN game when online-mode=true

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      Description

      I am trying to use BDS to run a LAN game for Xbox, Windows 10, and PS4.  I would like to require authentication so I can feel more confident about expose my server's port to the internet for a remote player, but when I attempt to enable the whitelist and online-mode settings, the PS4 player cannot connect anymore.

      Info (using placeholders instead of real usernames):

      • User has their PS4 account connected to a Microsoft account.
        • PS4 username = my_ps4_username
        • Xbox gamertag = MyXboxGamerTag
      • server.properties file has
        • online-mode=true
        • white-list=true
      • whitelist.json has both the PS4 username and xbox gamertag in the whitelist.json file

      [\{"name":"MyXboxGamertag","xuid":"12345"},\{"name":"my_ps4_username"}]

      Users on Xbox and Windows 10 can connect, but the PS4 user still gets this error from the PS4 game:

      You need to authenticate to Microsoft services.

      When I set both online-mode and white-list to false, the PS4 player can connect and the server log shows

      [2020-02-16 22:52:54 INFO] Player connected: <MyXboxGamerTag>, xuid: <12345>

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            Assignee:
            Unassigned Unassigned
            Reporter:
            natemcmaster Nate McMaster
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