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Bug
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Resolution: Fixed
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1.14.0.9, 1.14.21.0, 1.14.30, 1.14.32.1, 1.14.60, 1.16.40, 1.16.200
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Bedrock dedicated server running on test environments with Ubuntu 18.04 LTS, Asus VivoPC - VM40B - 12GB - Celeron CPU 1007U @ 1.50 GHz (2 core), Azure Standard D2s v3 hosted VM.
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Confirmed
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331739
I'm going to use this one as a master for the performance degradation experienced in BDS on a Linux install post 1.14. I've done my best to summarise the info provided in this ticket and others but please feel free to comment below if you have further info.
What is happening?
It appears that post 1.14, CPU usage on linux is far higher than the 1.13 releases. Testing against identical kit using Windows vs Linux yields far better performance on Windows than on Linux
How to reproduce
- Build Linux box on Ubuntu 18.04 LTS (per last published Sys Reqs).
- Create new server using default properties file.
- Load into the world and note significantly higher CPU utilization than a Windows equivalent. Even with only 1 active player.
Notes from community members
- World (chunk) generation appears to contribute to the slowness. Logging into a new box the CPU pinning seems to occur while chunks are generating and falls off over time.
- Chunk generation appears slow to the player. (the view distance expands slowly)
- While under load, server time is obviously affected causing numerous issues for players,
- Was not present in the 1.13 releases.
- Does not appear to have improved with the subsequent 1.14 releases.
Issue with CPU maxing out to 100% usage when having a single client connected to dedicated bedrock server on Linux/Windows server. Testing environment including Ubuntu 18.04 LTS with 1 physical box (Celeron CPU 1007U @ 1.50 GHz 2 core ) and Azure Standard D2s v3 hosted VM.).
When server is idle with no connections, CPU is perfectly fine.
Java server has no adverse affect on connections and performance is much better. Is this typical?
- is duplicated by
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BDS-205 Server causes high CPU usage even when idling
- Resolved
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BDS-748 HUGE performance issues on good dedicated server
- Resolved
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BDS-3091 When using high or unlimited thread count, very high load time into nether
- Resolved
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BDS-3176 Extreamly high cpu usage on Bedrock-Server-1.14.21[Ubuntu]
- Resolved
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BDS-3296 poor/bad Performance compared to BDS 1.13.3
- Resolved
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BDS-3664 Linux server software not appearing to use all cores
- Resolved
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BDS-3850 Poor performance with OP hardware
- Resolved
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BDS-4591 BDS Version 1.14.60 consumes too much CPU and runs with poor performance
- Resolved
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BDS-4596 On version 1.14.60, the game became terrible. It uses a lot of processor resources.
- Resolved
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BDS-6188 Performance Issues
- Resolved
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BDS-9853 Sudden lag on server. 2 players connected. Private ubuntu server.
- Resolved
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BDS-10030 BDS Lagging so hard, and affects on clients
- Resolved
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MCPE-87003 Unplayable Lag on Bedrock Server v1.16 (Ubuntu Server 18.04 LTS)
- Resolved