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Bug
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Resolution: Works As Intended
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None
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1.17.11 Hotfix, 1.8.1.2, 1.14.32.1
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Windows Server 2016 Datacenter Edition, Windows 10, Ubuntu
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Confirmed
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324331
I've created a simple websocket server in order capture more in game events than console output would allow (mainly so that I can create two-way chat in Discord).
The test I set up works flawlessly in single player but fails entirely from a BDS console. There's no output. Enter an incorrect address or port in single player results in a "Could not connect to server" message, but the BDS console is empty.
Edit: Per many people's suggestion, I also tried initiating the connection from a game client as an op. This resulted in a "command not found" type of error.