---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!

Time: 12/26/17 5:20 AM
Description: Initializing game

cdo: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
	at cdn.c(SourceFile:58)
	at cdp.b(SourceFile:137)
	at cdp.a(SourceFile:76)
	at cgb.n(SourceFile:763)
	at cgb.a(SourceFile:188)
	at cgc.a(SourceFile:23)
	at cev.a(SourceFile:100)
	at bib.aq(SourceFile:530)
	at bib.a(SourceFile:404)
	at net.minecraft.client.main.Main.main(SourceFile:123)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
	at cdn.c(SourceFile:58)
	at cdp.b(SourceFile:137)
	at cdp.a(SourceFile:76)
	at cgb.n(SourceFile:763)
	at cgb.a(SourceFile:188)
	at cgc.a(SourceFile:23)
	at cev.a(SourceFile:100)
	at bib.aq(SourceFile:530)

-- Initialization --
Details:
Stacktrace:
	at bib.a(SourceFile:404)
	at net.minecraft.client.main.Main.main(SourceFile:123)

-- System Details --
Details:
	Minecraft Version: 1.12.2
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 1.8.0_25, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 211277872 bytes (201 MB) / 402653184 bytes (384 MB) up to 1073741824 bytes (1024 MB)
	JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 1.12.2
	LWJGL: 2.9.4
	OpenGL: AMD Radeon(TM) R4 Graphics GL version 4.5.13506 Compatibility Profile Context 23.20.15002.11, ATI Technologies Inc.
	GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

	Using VBOs: Yes
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: 
	Current Language: English (US)
	Profiler Position: N/A (disabled)
	CPU: 4x AMD A6-7310 APU with AMD Radeon R4 Graphics