{
	"format_version": "1.8.0",
	"minecraft:client_entity": {
		"description": {
			"identifier": "v360:villager_beekeeper",
			"materials": {
				"default": "villager_v2",
				"masked": "villager_v2_masked"
			},
			"geometry": {
				"default": "geometry.villager_v2"
			},
			"textures": {
				"base": "textures/entity/villager2/villager",
				"base2": "textures/entity/villager2/villager",
				"base3": "textures/entity/villager2/villager",
				"base4": "textures/entity/villager2/villager",
				"base5": "textures/entity/villager2/villager",
				"base6": "textures/entity/villager2/villager",
				"desert": "textures/entity/villager2/biomes/biome_desert",
				"jungle": "textures/entity/villager2/biomes/biome_jungle",
				"plains": "textures/entity/villager2/biomes/biome_plains",
				"savanna": "textures/entity/villager2/biomes/biome_savanna",
				"snow": "textures/entity/villager2/biomes/biome_snow",
				"swamp": "textures/entity/villager2/biomes/biome_swamp",
				"taiga": "textures/entity/villager2/biomes/biome_taiga",
				"armorer": "textures/entity/villager2/professions/armorer",
				"butcher": "textures/entity/villager2/professions/butcher",
				"cartographer": "textures/entity/villager2/professions/cartographer",
				"cleric": "textures/entity/villager2/professions/cleric",
				"farmer": "textures/entity/villager2/professions/farmer",
				"fisherman": "textures/entity/villager2/professions/fisherman",
				"fletcher": "textures/entity/villager2/professions/fletcher",
				"leatherworker": "textures/entity/villager2/professions/leatherworker",
				"librarian": "textures/entity/villager2/professions/librarian",
				"shepherd": "textures/entity/villager2/professions/shepherd",
				"tool_smith": "textures/entity/villager2/professions/toolsmith",
				"weapon_smith": "textures/entity/villager2/professions/weaponsmith",
				"stonemason": "textures/entity/villager2/professions/stonemason",
				"beekeeper": "textures/entity/villager2/professions/beekeeper",
				"nitwit": "textures/entity/villager2/professions/nitwit",
				"unskilled": "textures/entity/villager2/professions/unskilled",
				"level_stone": "textures/entity/villager2/levels/level_stone",
				"level_iron": "textures/entity/villager2/levels/level_iron",
				"level_gold": "textures/entity/villager2/levels/level_gold",
				"level_emerald": "textures/entity/villager2/levels/level_emerald",
				"level_diamond": "textures/entity/villager2/levels/level_diamond"
			},
			"scripts": {
				"pre_animation": [
					"variable.num_professions = 16;",
					"variable.num_tiers = 3;",
					"variable.profession_index = (query.variant < variable.num_professions ? query.variant : 0);",
					"variable.level_index = query.trade_tier;"
				]
			},
			"animations": {
				"general": "animation.villager.general",
				"look_at_target": "animation.common.look_at_target",
				"move": "animation.villager.move",
				"baby_transform": "animation.villager.baby_transform",
				"get_in_bed": "animation.villager.get_in_bed"
			},
			"animation_controllers": [
				{
					"general": "controller.animation.villager_v2.general"
				},
				{
					"move": "controller.animation.villager_v2.move"
				},
				{
					"baby": "controller.animation.villager_v2.baby"
				}
			],
			"render_controllers": [
				"controller.render.villager_v2_base",
				"controller.render.villager_v2_masked",
				"controller.render.villager_v2_level"
			],
			"spawn_egg": {
				"texture": "spawn_egg",
				"texture_index": 14
			}
		}
	}
}