[20:26:07] [Datafixer Bootstrap #0/INFO]: 296 Datafixer optimizations took 2735 milliseconds [20:26:30] [Render thread/INFO]: Ignoring hosts properties. minecraft.api.discovery.host or minecraft.api.env needs to be set [20:26:30] [Render thread/INFO]: Environment: Environment[discoveryUrl=https://discovery.minecraftservices.com/minecraft/client, name=PROD] [20:26:31] [Render thread/INFO]: Setting user: Stuperfied [20:26:32] [Render thread/INFO]: Backend library: LWJGL version 3.4.1+2 [20:26:32] [Render thread/WARN]: Detected unexpected shutdown during last game startup: resetting fullscreen mode [20:26:32] [Render thread/WARN]: Detected unexpected shutdown during last game startup: forcing preferred graphics API to OpenGL [20:26:39] [Render thread/INFO]: Using graphics backend OpenGL, using drivers: 3.3.11672 Core Profile Forward-Compatible Context [20:26:39] [Render thread/INFO]: Using graphics device: ATI Mobility Radeon HD 4300 Series (ATI Technologies Inc.) [20:26:39] [Render thread/INFO]: Using graphics device extensions: GL_ARB_base_instance, GL_EXT_texture_filter_anisotropic [20:26:40] [Render thread/WARN]: Missing resource minecraft:textures/misc/forcefield.png referenced from minecraft:textures/misc/forcefield.png [20:26:40] [Render thread/WARN]: Missing resource minecraft:textures/environment/rain.png referenced from minecraft:textures/environment/rain.png [20:26:40] [Render thread/WARN]: Missing resource minecraft:textures/environment/snow.png referenced from minecraft:textures/environment/snow.png [20:26:41] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/gui and FS minecraft:core/gui. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:41] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex_color and FS minecraft:core/position_tex_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:42] [Render thread/INFO]: Reloading ResourceManager: vanilla, vanilla [20:26:43] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex_color and FS minecraft:core/position_tex_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:44] [Worker-Main-2/INFO]: Found unifont_pua-17.0.01.hex, loading [20:26:44] [Worker-Main-1/INFO]: Found unifont_all_no_pua-17.0.01.hex, loading [20:26:45] [Worker-Main-1/INFO]: Found unifont_jp_patch-17.0.01.hex, loading [20:26:53] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/rendertype_crumbling): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:53] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_crumbling: fragment shader minecraft:core/rendertype_crumbling was invalid [20:26:53] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:53] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_color and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:53] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/text): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:53] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_text_see_through: fragment shader minecraft:core/text was invalid [20:26:53] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/text): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:53] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_text: fragment shader minecraft:core/text was invalid [20:26:53] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_beacon_beam and FS minecraft:core/rendertype_beacon_beam. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_color and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_crumbling and FS minecraft:core/rendertype_crumbling. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lines and FS minecraft:core/rendertype_lines. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_color and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_entity_shadow and FS minecraft:core/rendertype_entity_shadow. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/text_background): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:54] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_text_background_see_through: fragment shader minecraft:core/text_background was invalid [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/gui and FS minecraft:core/gui. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/rendertype_lightning): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:54] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_lightning: fragment shader minecraft:core/rendertype_lightning was invalid [20:26:54] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/text): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:54] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_text_polygon_offset: fragment shader minecraft:core/text was invalid [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_water_mask and FS minecraft:core/rendertype_water_mask. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/block and FS minecraft:core/block. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/text): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:54] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_text_grayscale_see_through: fragment shader minecraft:core/text was invalid [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/debug_point and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/animate_sprite and FS minecraft:core/animate_sprite_interpolate. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text_background and FS minecraft:core/text_background. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/position_color): Fragment shader failed to compile with the following errors: ERROR: 8:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:54] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_debug_triangle_fan: fragment shader minecraft:core/position_color was invalid [20:26:54] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/particle): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:54] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_weather: fragment shader minecraft:core/particle was invalid [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/clouds and FS minecraft:core/clouds. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/particle and FS minecraft:core/particle. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/glint and FS minecraft:core/glint. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/rendertype_lines): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:54] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_secondary_block_outline: fragment shader minecraft:core/rendertype_lines was invalid [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/world_border and FS minecraft:core/world_border. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/terrain and FS minecraft:core/terrain. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text_background and FS minecraft:core/text_background. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:54] [Render thread/WARN]: minecraft:pipeline/oit_transmittance_energy_swirl shader program does not use sampler DepthBoundsSampler defined in the pipeline. This might be a bug. [20:26:54] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/rendertype_entity_shadow): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:54] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_entity_shadow: fragment shader minecraft:core/rendertype_entity_shadow was invalid [20:26:54] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/item): Fragment shader failed to compile with the following errors: ERROR: 10:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:54] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_item_glint: fragment shader minecraft:core/item was invalid [20:26:54] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lines and FS minecraft:core/rendertype_lines. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/text): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:55] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_text_grayscale: fragment shader minecraft:core/text was invalid [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_end_portal and FS minecraft:core/rendertype_end_portal. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/block and FS minecraft:core/block. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/WARN]: minecraft:pipeline/oit_transmittance_translucent_block shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [20:26:55] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/rendertype_lightning): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:55] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_dragon_rays: fragment shader minecraft:core/rendertype_lightning was invalid [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/clouds and FS minecraft:core/clouds. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_outline and FS minecraft:core/rendertype_outline. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_beacon_beam and FS minecraft:core/rendertype_beacon_beam. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/world_border and FS minecraft:core/world_border. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lightning and FS minecraft:core/rendertype_lightning. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex_color and FS minecraft:core/position_tex_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/world_border): Fragment shader failed to compile with the following errors: ERROR: 8:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:55] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_world_border: fragment shader minecraft:core/world_border was invalid [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex_color and FS minecraft:core/position_tex_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/terrain and FS minecraft:core/terrain. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/sky and FS minecraft:core/sky. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex_color and FS minecraft:core/position_tex_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_leash and FS minecraft:core/rendertype_leash. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_crumbling and FS minecraft:core/rendertype_crumbling. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/position_color): Fragment shader failed to compile with the following errors: ERROR: 8:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:55] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_debug_quads: fragment shader minecraft:core/position_color was invalid [20:26:55] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/rendertype_lines): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:55] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_lines_translucent: fragment shader minecraft:core/rendertype_lines was invalid [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/terrain and FS minecraft:core/terrain. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/entity): Fragment shader failed to compile with the following errors: ERROR: 10:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:55] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_entity: fragment shader minecraft:core/entity was invalid [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex_color and FS minecraft:core/position_tex_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/item and FS minecraft:core/item. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/screenquad and FS minecraft:core/blit_screen. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/oit_composite): Fragment shader failed to compile with the following errors: ERROR: 7:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:55] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_composite: fragment shader minecraft:core/oit_composite was invalid [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_color and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/terrain and FS minecraft:core/terrain. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lines and FS minecraft:core/rendertype_lines. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_entity_shadow and FS minecraft:core/rendertype_entity_shadow. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/item and FS minecraft:core/item. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_color and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lightning and FS minecraft:core/rendertype_lightning. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:55] [Render thread/WARN]: minecraft:pipeline/oit_transmittance_lightning shader program does not use sampler DepthBoundsSampler defined in the pipeline. This might be a bug. [20:26:55] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lightning and FS minecraft:core/rendertype_lightning. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/position_color): Fragment shader failed to compile with the following errors: ERROR: 8:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:56] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_debug_points: fragment shader minecraft:core/position_color was invalid [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/stars and FS minecraft:core/stars. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/text_background): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:56] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_text_background: fragment shader minecraft:core/text_background was invalid [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/block and FS minecraft:core/block. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text_background and FS minecraft:core/text_background. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/block): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:56] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_translucent_block: fragment shader minecraft:core/block was invalid [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/debug_point and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lines and FS minecraft:core/rendertype_lines. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/particle and FS minecraft:core/particle. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex_color and FS minecraft:core/position_tex_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lines and FS minecraft:core/rendertype_lines. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/particle and FS minecraft:core/particle. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex_color and FS minecraft:core/position_tex_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/entity): Fragment shader failed to compile with the following errors: ERROR: 10:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:56] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_entity_emissive: fragment shader minecraft:core/entity was invalid [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lines and FS minecraft:core/rendertype_lines. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/item and FS minecraft:core/item. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_end_portal and FS minecraft:core/rendertype_end_portal. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/debug_point and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/item and FS minecraft:core/item. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/item and FS minecraft:core/item. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/WARN]: minecraft:pipeline/oit_depth_bounds_item_glint_special shader program does not use sampler GlintSampler defined in the pipeline. This might be a bug. [20:26:56] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/clouds): Fragment shader failed to compile with the following errors: ERROR: 8:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:56] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_flat_clouds: fragment shader minecraft:core/clouds was invalid [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_water_mask and FS minecraft:core/rendertype_water_mask. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/animate_sprite and FS minecraft:core/animate_sprite_blit. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/gui and FS minecraft:core/gui. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/clouds and FS minecraft:core/clouds. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lines and FS minecraft:core/rendertype_lines. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:56] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/terrain): Fragment shader failed to compile with the following errors: ERROR: 11:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:56] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_terrain: fragment shader minecraft:core/terrain was invalid [20:26:56] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/clouds and FS minecraft:core/clouds. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/particle): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:57] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_particle: fragment shader minecraft:core/particle was invalid [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/rendertype_beacon_beam): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:57] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_beacon_beam: fragment shader minecraft:core/rendertype_beacon_beam was invalid [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lightning and FS minecraft:core/rendertype_lightning. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/block and FS minecraft:core/block. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/item and FS minecraft:core/item. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text_background and FS minecraft:core/text_background. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_entity_shadow and FS minecraft:core/rendertype_entity_shadow. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/item and FS minecraft:core/item. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/WARN]: minecraft:pipeline/oit_transmittance_item_glint shader program does not use sampler GlintSampler defined in the pipeline. This might be a bug. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/item and FS minecraft:core/item. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/clouds and FS minecraft:core/clouds. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/particle and FS minecraft:core/particle. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/clouds): Fragment shader failed to compile with the following errors: ERROR: 8:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:57] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_clouds: fragment shader minecraft:core/clouds was invalid [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/terrain and FS minecraft:core/terrain. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_color and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/entity): Fragment shader failed to compile with the following errors: ERROR: 10:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:57] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_energy_swirl: fragment shader minecraft:core/entity was invalid [20:26:57] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/text): Fragment shader failed to compile with the following errors: ERROR: 9:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:57] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_text_grayscale_polygon_offset: fragment shader minecraft:core/text was invalid [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/particle and FS minecraft:core/particle. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/entity): Fragment shader failed to compile with the following errors: ERROR: 10:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:57] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_breeze_wind: fragment shader minecraft:core/entity was invalid [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/position_color): Fragment shader failed to compile with the following errors: ERROR: 8:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:57] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_debug_filled_box: fragment shader minecraft:core/position_color was invalid [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_color and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/panorama and FS minecraft:core/panorama. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lightning and FS minecraft:core/rendertype_lightning. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/WARN]: minecraft:pipeline/oit_transmittance_dragon_rays shader program does not use sampler DepthBoundsSampler defined in the pipeline. This might be a bug. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/gui and FS minecraft:core/gui. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex_color and FS minecraft:core/position_tex_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/clouds and FS minecraft:core/clouds. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/item and FS minecraft:core/item. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex_color and FS minecraft:core/position_tex_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/particle and FS minecraft:core/particle. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex_color and FS minecraft:core/position_tex_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_beacon_beam and FS minecraft:core/rendertype_beacon_beam. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/particle and FS minecraft:core/particle. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lightning and FS minecraft:core/rendertype_lightning. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/entity): Fragment shader failed to compile with the following errors: ERROR: 10:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:57] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_eyes: fragment shader minecraft:core/entity was invalid [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:57] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/terrain and FS minecraft:core/terrain. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_lines and FS minecraft:core/rendertype_lines. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/world_border and FS minecraft:core/world_border. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/WARN]: minecraft:pipeline/oit_transmittance_world_border shader program does not use sampler DepthBoundsSampler defined in the pipeline. This might be a bug. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_crumbling and FS minecraft:core/rendertype_crumbling. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/item): Fragment shader failed to compile with the following errors: ERROR: 10:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:58] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_item: fragment shader minecraft:core/item was invalid [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text_background and FS minecraft:core/text_background. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex_color and FS minecraft:core/position_tex_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_beacon_beam and FS minecraft:core/rendertype_beacon_beam. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_color and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/item and FS minecraft:core/item. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/WARN]: minecraft:pipeline/oit_depth_bounds_item_glint shader program does not use sampler GlintSampler defined in the pipeline. This might be a bug. [20:26:58] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/item): Fragment shader failed to compile with the following errors: ERROR: 10:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:58] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_item_glint_special: fragment shader minecraft:core/item was invalid [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_color and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/item and FS minecraft:core/item. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/WARN]: minecraft:pipeline/oit_transmittance_item_glint_special shader program does not use sampler GlintSampler defined in the pipeline. This might be a bug. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/rendertype_outline and FS minecraft:core/rendertype_outline. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text and FS minecraft:core/text. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_tex and FS minecraft:core/position_tex. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/position_color and FS minecraft:core/position_color. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/text_background and FS minecraft:core/text_background. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/ERROR]: Couldn't compile fragment shader (minecraft:core/entity): Fragment shader failed to compile with the following errors: ERROR: 10:31: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'highp float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: error(#273) 1 compilation errors. No code generated [20:26:58] [Render thread/ERROR]: Couldn't compile pipeline minecraft:pipeline/oit_accumulate_entity_cull: fragment shader minecraft:core/entity was invalid [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/screenquad and FS minecraft:core/lightmap. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/entity and FS minecraft:core/entity. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/block and FS minecraft:core/block. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/WARN]: minecraft:pipeline/oit_depth_bounds_translucent_block shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [20:26:58] [Render thread/INFO]: Info log when linking program containing VS minecraft:core/screenquad and FS minecraft:core/blit_screen. Log output: Vertex shader(s) linked, fragment shader(s) linked. [20:26:58] [Render thread/ERROR]: Unreported exception thrown! java.util.concurrent.CompletionException: java.lang.RuntimeException: Failed to load required shader programs: - minecraft:pipeline/oit_accumulate_crumbling - minecraft:pipeline/oit_accumulate_text_see_through - minecraft:pipeline/oit_accumulate_text - minecraft:pipeline/oit_accumulate_text_background_see_through - minecraft:pipeline/oit_accumulate_lightning - minecraft:pipeline/oit_accumulate_text_polygon_offset - minecraft:pipeline/oit_accumulate_text_grayscale_see_through - minecraft:pipeline/oit_accumulate_debug_triangle_fan - minecraft:pipeline/oit_accumulate_weather - minecraft:pipeline/oit_accumulate_secondary_block_outline - minecraft:pipeline/oit_accumulate_entity_shadow - minecraft:pipeline/oit_accumulate_item_glint - minecraft:pipeline/oit_accumulate_text_grayscale - minecraft:pipeline/oit_accumulate_dragon_rays - minecraft:pipeline/oit_accumulate_world_border - minecraft:pipeline/oit_accumulate_debug_quads - minecraft:pipeline/oit_accumulate_lines_translucent - minecraft:pipeline/oit_accumulate_entity - minecraft:pipeline/oit_composite - minecraft:pipeline/oit_accumulate_debug_points - minecraft:pipeline/oit_accumulate_text_background - minecraft:pipeline/oit_accumulate_translucent_block - minecraft:pipeline/oit_accumulate_entity_emissive - minecraft:pipeline/oit_accumulate_flat_clouds - minecraft:pipeline/oit_accumulate_terrain - minecraft:pipeline/oit_accumulate_particle - minecraft:pipeline/oit_accumulate_beacon_beam - minecraft:pipeline/oit_accumulate_clouds - minecraft:pipeline/oit_accumulate_energy_swirl - minecraft:pipeline/oit_accumulate_text_grayscale_polygon_offset - minecraft:pipeline/oit_accumulate_breeze_wind - minecraft:pipeline/oit_accumulate_debug_filled_box - minecraft:pipeline/oit_accumulate_eyes - minecraft:pipeline/oit_accumulate_item - minecraft:pipeline/oit_accumulate_item_glint_special - minecraft:pipeline/oit_accumulate_entity_cull at java.base/java.util.concurrent.CompletableFuture.wrapInCompletionException(CompletableFuture.java:323) at java.base/java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:359) at java.base/java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:364) at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:743) at java.base/java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:503) at net.minecraft.server.packs.resources.SimpleReloadInstance.lambda$prepareTasks$3(SimpleReloadInstance.java:59) at net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:173) at net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:23) at net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:147) at net.minecraft.util.thread.BlockableEventLoop.runAllTasks(BlockableEventLoop.java:127) at net.minecraft.client.Minecraft.runTick(Minecraft.java:1237) at net.minecraft.client.Minecraft.run(Minecraft.java:960) at net.minecraft.client.main.Main.main(Main.java:292) Caused by: java.lang.RuntimeException: Failed to load required shader programs: - minecraft:pipeline/oit_accumulate_crumbling - minecraft:pipeline/oit_accumulate_text_see_through - minecraft:pipeline/oit_accumulate_text - minecraft:pipeline/oit_accumulate_text_background_see_through - minecraft:pipeline/oit_accumulate_lightning - minecraft:pipeline/oit_accumulate_text_polygon_offset - minecraft:pipeline/oit_accumulate_text_grayscale_see_through - minecraft:pipeline/oit_accumulate_debug_triangle_fan - minecraft:pipeline/oit_accumulate_weather - minecraft:pipeline/oit_accumulate_secondary_block_outline - minecraft:pipeline/oit_accumulate_entity_shadow - minecraft:pipeline/oit_accumulate_item_glint - minecraft:pipeline/oit_accumulate_text_grayscale - minecraft:pipeline/oit_accumulate_dragon_rays - minecraft:pipeline/oit_accumulate_world_border - minecraft:pipeline/oit_accumulate_debug_quads - minecraft:pipeline/oit_accumulate_lines_translucent - minecraft:pipeline/oit_accumulate_entity - minecraft:pipeline/oit_composite - minecraft:pipeline/oit_accumulate_debug_points - minecraft:pipeline/oit_accumulate_text_background - minecraft:pipeline/oit_accumulate_translucent_block - minecraft:pipeline/oit_accumulate_entity_emissive - minecraft:pipeline/oit_accumulate_flat_clouds - minecraft:pipeline/oit_accumulate_terrain - minecraft:pipeline/oit_accumulate_particle - minecraft:pipeline/oit_accumulate_beacon_beam - minecraft:pipeline/oit_accumulate_clouds - minecraft:pipeline/oit_accumulate_energy_swirl - minecraft:pipeline/oit_accumulate_text_grayscale_polygon_offset - minecraft:pipeline/oit_accumulate_breeze_wind - minecraft:pipeline/oit_accumulate_debug_filled_box - minecraft:pipeline/oit_accumulate_eyes - minecraft:pipeline/oit_accumulate_item - minecraft:pipeline/oit_accumulate_item_glint_special - minecraft:pipeline/oit_accumulate_entity_cull at net.minecraft.client.renderer.ShaderManager.apply(ShaderManager.java:170) at net.minecraft.client.renderer.ShaderManager.apply(ShaderManager.java:43) at net.minecraft.server.packs.resources.SimplePreparableReloadListener.lambda$reload$1(SimplePreparableReloadListener.java:15) at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:739) ... 9 more