---- Minecraft Crash Report ---- // Daisy, daisy... Time: 2026-07-25 02:37:21 Description: Unexpected error java.util.concurrent.CompletionException: java.lang.RuntimeException: Failed to load required shader programs: - minecraft:pipeline/oit_accumulate_item - minecraft:pipeline/oit_accumulate_terrain - minecraft:pipeline/oit_accumulate_item_glint - minecraft:pipeline/oit_accumulate_clouds - minecraft:pipeline/oit_accumulate_text_grayscale_polygon_offset - minecraft:pipeline/oit_accumulate_flat_clouds - minecraft:pipeline/oit_accumulate_lines_translucent - minecraft:pipeline/oit_accumulate_text_see_through - minecraft:pipeline/oit_composite - minecraft:pipeline/oit_accumulate_weather - minecraft:pipeline/oit_transmittance_debug_triangle_fan - minecraft:pipeline/oit_accumulate_text_background - minecraft:pipeline/oit_accumulate_text_grayscale_see_through - minecraft:pipeline/oit_accumulate_eyes - minecraft:pipeline/oit_accumulate_entity_emissive - minecraft:pipeline/oit_accumulate_text_background_see_through - minecraft:pipeline/oit_accumulate_translucent_block - minecraft:pipeline/oit_transmittance_debug_filled_box - minecraft:pipeline/oit_accumulate_text - minecraft:pipeline/oit_accumulate_breeze_wind - minecraft:pipeline/oit_accumulate_debug_points - minecraft:pipeline/oit_accumulate_particle - minecraft:pipeline/oit_accumulate_item_glint_special - minecraft:pipeline/oit_transmittance_text_background_see_through - minecraft:pipeline/oit_accumulate_text_polygon_offset - minecraft:pipeline/oit_accumulate_debug_filled_box - minecraft:pipeline/oit_accumulate_entity_cull - minecraft:pipeline/oit_accumulate_world_border - minecraft:pipeline/oit_accumulate_entity_shadow - minecraft:pipeline/oit_accumulate_debug_quads - minecraft:pipeline/oit_accumulate_crumbling - minecraft:pipeline/oit_accumulate_beacon_beam - minecraft:pipeline/oit_accumulate_entity - minecraft:pipeline/oit_transmittance_debug_quads - minecraft:pipeline/oit_transmittance_lines_translucent - minecraft:pipeline/oit_accumulate_energy_swirl - minecraft:pipeline/oit_accumulate_text_grayscale - minecraft:pipeline/oit_accumulate_dragon_rays - minecraft:pipeline/oit_accumulate_debug_triangle_fan - minecraft:pipeline/oit_accumulate_lightning at java.base/java.util.concurrent.CompletableFuture.wrapInCompletionException(CompletableFuture.java:323) at java.base/java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:359) at java.base/java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:364) at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:743) at java.base/java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:503) at net.minecraft.server.packs.resources.SimpleReloadInstance.lambda$prepareTasks$3(SimpleReloadInstance.java:59) at net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:173) at net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:23) at net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:147) at net.minecraft.util.thread.BlockableEventLoop.runAllTasks(BlockableEventLoop.java:127) at net.minecraft.client.Minecraft.runTick(Minecraft.java:1227) at net.minecraft.client.Minecraft.run(Minecraft.java:955) at net.minecraft.client.main.Main.main(Main.java:292) Caused by: java.lang.RuntimeException: Failed to load required shader programs: - minecraft:pipeline/oit_accumulate_item - minecraft:pipeline/oit_accumulate_terrain - minecraft:pipeline/oit_accumulate_item_glint - minecraft:pipeline/oit_accumulate_clouds - minecraft:pipeline/oit_accumulate_text_grayscale_polygon_offset - minecraft:pipeline/oit_accumulate_flat_clouds - minecraft:pipeline/oit_accumulate_lines_translucent - minecraft:pipeline/oit_accumulate_text_see_through - minecraft:pipeline/oit_composite - minecraft:pipeline/oit_accumulate_weather - minecraft:pipeline/oit_transmittance_debug_triangle_fan - minecraft:pipeline/oit_accumulate_text_background - minecraft:pipeline/oit_accumulate_text_grayscale_see_through - minecraft:pipeline/oit_accumulate_eyes - minecraft:pipeline/oit_accumulate_entity_emissive - minecraft:pipeline/oit_accumulate_text_background_see_through - minecraft:pipeline/oit_accumulate_translucent_block - minecraft:pipeline/oit_transmittance_debug_filled_box - minecraft:pipeline/oit_accumulate_text - minecraft:pipeline/oit_accumulate_breeze_wind - minecraft:pipeline/oit_accumulate_debug_points - minecraft:pipeline/oit_accumulate_particle - minecraft:pipeline/oit_accumulate_item_glint_special - minecraft:pipeline/oit_transmittance_text_background_see_through - minecraft:pipeline/oit_accumulate_text_polygon_offset - minecraft:pipeline/oit_accumulate_debug_filled_box - minecraft:pipeline/oit_accumulate_entity_cull - minecraft:pipeline/oit_accumulate_world_border - minecraft:pipeline/oit_accumulate_entity_shadow - minecraft:pipeline/oit_accumulate_debug_quads - minecraft:pipeline/oit_accumulate_crumbling - minecraft:pipeline/oit_accumulate_beacon_beam - minecraft:pipeline/oit_accumulate_entity - minecraft:pipeline/oit_transmittance_debug_quads - minecraft:pipeline/oit_transmittance_lines_translucent - minecraft:pipeline/oit_accumulate_energy_swirl - minecraft:pipeline/oit_accumulate_text_grayscale - minecraft:pipeline/oit_accumulate_dragon_rays - minecraft:pipeline/oit_accumulate_debug_triangle_fan - minecraft:pipeline/oit_accumulate_lightning at net.minecraft.client.renderer.ShaderManager.apply(ShaderManager.java:130) at net.minecraft.client.renderer.ShaderManager.apply(ShaderManager.java:40) at net.minecraft.server.packs.resources.SimplePreparableReloadListener.lambda$reload$1(SimplePreparableReloadListener.java:15) at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:739) ... 9 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at java.base/java.util.concurrent.CompletableFuture.wrapInCompletionException(CompletableFuture.java:323) at java.base/java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:359) at java.base/java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:364) at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:743) at java.base/java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:503) at net.minecraft.server.packs.resources.SimpleReloadInstance.lambda$prepareTasks$3(SimpleReloadInstance.java:59) at net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:173) at net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:23) at net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:147) -- Uptime -- Details: JVM uptime: 33.861s Wall uptime: 13.537s High-res time: 12.449s Client ticks: 115 ticks / 5.750s Stacktrace: at net.minecraft.client.Minecraft.fillReport(Minecraft.java:2501) at net.minecraft.client.Minecraft.emergencySaveAndCrash(Minecraft.java:999) at net.minecraft.client.Minecraft.run(Minecraft.java:979) at net.minecraft.client.main.Main.main(Main.java:292) -- Window -- Details: Error section: Pre render -- Last reload -- Details: Reload number: 1 Reload reason: initial Finished: No Packs: vanilla, vanilla -- System Details -- Details: Minecraft Version: 26.3 Snapshot 5 Minecraft Version ID: 26.3-snapshot-5 Operating System: Windows 11 (amd64) version 10.0 Java Version: 25.0.1, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 280756696 bytes (267 MiB) / 587202560 bytes (560 MiB) up to 4294967296 bytes (4096 MiB) Memory (heap): init: 480MiB, used: 276MiB, committed: 560MiB, max: 4096MiB Memory (non-heap): init: 007MiB, used: 154MiB, committed: 157MiB, max: 000MiB CPUs: 4 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 3 3250U with Radeon Graphics Identifier: AuthenticAMD Family 23 Model 24 Stepping 1 Microarchitecture: Zen / Zen+ Frequency (GHz): 2.60 Number of physical packages: 1 Number of physical CPUs: 2 Number of logical CPUs: 4 Graphics card #0 name: AMD Radeon(TM) Graphics Graphics card #0 vendor: Advanced Micro Devices, Inc. Graphics card #0 VRAM (MiB): 2048.00 Graphics card #0 deviceId: VideoController1 Graphics card #0 versionInfo: 30.0.13044.0 Memory slot #0 capacity (MiB): 16384.00 Memory slot #0 clockSpeed (GHz): 2.40 Memory slot #0 type: DDR4 Memory slot #1 capacity (MiB): 16384.00 Memory slot #1 clockSpeed (GHz): 2.40 Memory slot #1 type: DDR4 Virtual memory max (MiB): 32582.82 Virtual memory used (MiB): 13168.73 Swap memory total (MiB): 1920.00 Swap memory used (MiB): 115.48 Space in storage for jna.tmpdir (MiB): available: 633360.25, total: 914733.00 Space in storage for org.lwjgl.system.SharedLibraryExtractPath (MiB): available: 633360.25, total: 914733.00 Space in storage for io.netty.native.workdir (MiB): available: 633360.25, total: 914733.00 Space in storage for java.io.tmpdir (MiB): available: 633360.25, total: 914733.00 Space in storage for workdir (MiB): available: 633360.25, total: 914733.00 Operating System Version: Microsoft Windows 11 (Home) build 26200 Process Elevated: false Process Loads: Uptime: 33s, user: 71s (214.98%), kernel: 5s (15.43%), total: 76s (230.41%) Process Virtual Size (MiB): 2310.10 Process Resident Size (MiB): 848.52 JVM Flags: 8 total; -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M -Xmx4096m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump Debug Flags: 0 total; Launched Version: 26.3-snapshot-5 Launcher name: java-minecraft-launcher Backend library: LWJGL version 3.4.2+13 Window size: 720x408 Surface Info: IMMEDIATE, 720 x 408 SDL Platform: Windows Graphics Device: AMD Radeon(TM) Graphics Graphics Backend: OpenGL Graphics Vendor: ATI Technologies Inc. Graphics Drivers: 3.3.14761 Core Profile Forward-Compatible Context 21.30.44 30.0.13044.0 Graphics Device Extensions: GL_ARB_multi_draw_indirect, GL_ARB_buffer_storage, GL_ARB_shader_draw_parameters, GL_ARB_base_instance, GL_KHR_debug, GL_ARB_draw_indirect, GL_ARB_clip_control, GL_ARB_vertex_attrib_binding, GL_ARB_direct_state_access, GL_EXT_texture_filter_anisotropic Graphics Device Type: OTHER Graphics Device Features: DeviceFeatures[shaderDrawParameters=true, multiDrawDirectInterleaved=false, multiDrawDirectSeparate=true, multiDrawIndirect=true, drawIndirect=true, nonZeroFirstInstance=true, persistentMapping=true] GL debug messages: Is Modded: Probably not. Client jar signature and brand is untouched Universe: 400921fb54442d18 Type: Client Transparency: regular Render Distance: 2/2 chunks Narrator config: OFF Narrator status: true Resource Packs: vanilla Sound Cache: 0 bytes in 0 buffers Current Language: fr_fr Locale: fr_FR System encoding: Cp1252 File encoding: UTF-8 CPU: 4x AMD Ryzen 3 3250U with Radeon Graphics