{
    "targets" : {},
    "passes": [
        {
            "vertex_shader": "test:test",
            "fragment_shader": "test:test",
            "inputs": [
                {
                    "sampler_name": "Main",
                    "target": "minecraft:main",
					"use_depth_buffer": false
                }
            ],
            "output": "minecraft:main"
        }
    ]
}
