[21:12:11] [ServerMain/INFO]: Environment: Environment[sessionHost=https://sessionserver.mojang.com, servicesHost=https://api.minecraftservices.com, profilesHost=https://api.mojang.com, name=PROD] [21:12:12] [Worker-Main-1/INFO]: No existing world data, creating new world [21:12:13] [ServerMain/INFO]: Loaded 1515 recipes [21:12:13] [ServerMain/INFO]: Loaded 1617 advancements [21:12:13] [Server thread/INFO]: Starting minecraft server version 26.1.2 [21:12:13] [Server thread/INFO]: Loading properties [21:12:13] [Server thread/INFO]: Default game type: SURVIVAL [21:12:13] [Server thread/INFO]: Generating keypair [21:12:13] [Server thread/INFO]: Starting Minecraft server on 0.0.0.0:3000 [21:12:13] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE! [21:12:13] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware. [21:12:13] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose. [21:12:13] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file. [21:12:13] [Server thread/INFO]: Preparing level "/home/container/asdfg" [21:12:14] [Server thread/INFO]: Selecting global world spawn... [21:12:19] [Server thread/INFO]: Loading 0 persistent chunks... [21:12:19] [Server thread/INFO]: Preparing spawn area: 100% [21:12:19] [Server thread/INFO]: Time elapsed: 5936 ms [21:12:19] [Server thread/INFO]: Done (6.257s)! For help, type "help" [21:12:19] [Server thread/INFO]: Saving chunks for level 'ServerLevel[/home/container/asdfg]'/minecraft:overworld [21:12:20] [Server thread/INFO]: Saving chunks for level 'ServerLevel[/home/container/asdfg]'/minecraft:the_nether [21:12:20] [Server thread/INFO]: Saving chunks for level 'ServerLevel[/home/container/asdfg]'/minecraft:the_end [21:12:20] [Server thread/INFO]: ThreadedAnvilChunkStorage (world): All chunks are saved [21:12:20] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved [21:12:20] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved [21:12:20] [Server thread/INFO]: ThreadedAnvilChunkStorage: All dimensions are saved