---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 26.2-snapshot-3
Time span: 27 ms
Tick span: 1 ticks
// This is approximately 36.51 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] frame(1/1) - 99.38%/99.38%
[01] |   render(1/1) - 87.46%/86.92%
[02] |   |   world(1/1) - 96.93%/84.25%
[03] |   |   |   level(1/1) - 99.35%/83.70%
[04] |   |   |   |   executeFrameGraph(1/1) - 96.75%/80.99%
[05] |   |   |   |   |   main(1/1) - 99.40%/80.50%
[06] |   |   |   |   |   |   unspecified(1/1) - 78.13%/62.89%
[06] |   |   |   |   |   |   renderSolidFeatures(1/1) - 19.76%/15.91%
[07] |   |   |   |   |   |   |   uploadMultiBufferSource(1/1) - 97.57%/15.52%
[07] |   |   |   |   |   |   |   unspecified(1/1) - 1.25%/0.20%
[07] |   |   |   |   |   |   |   drawMultiBufferSource(1/1) - 1.19%/0.19%
[06] |   |   |   |   |   |   renderTranslucentFeatures(1/1) - 0.76%/0.61%
[07] |   |   |   |   |   |   |   unspecified(1/1) - 48.85%/0.30%
[07] |   |   |   |   |   |   |   drawMultiBufferSource(1/1) - 26.69%/0.16%
[07] |   |   |   |   |   |   |   uploadMultiBufferSource(1/1) - 24.46%/0.15%
[06] |   |   |   |   |   |   solidTerrain(1/1) - 0.66%/0.53%
[06] |   |   |   |   |   |   translucentTerrain(1/1) - 0.38%/0.31%
[06] |   |   |   |   |   |   submitFeatures(1/1) - 0.29%/0.24%
[06] |   |   |   |   |   |   drawMultiBufferSource(1/1) - 0.00%/0.00%
[06] |   |   |   |   |   |   uploadMultiBufferSource(1/1) - 0.00%/0.00%
[05] |   |   |   |   |   sky(1/1) - 0.17%/0.14%
[05] |   |   |   |   |   unspecified(1/1) - 0.13%/0.10%
[05] |   |   |   |   |   minecraft:entity_outline/0(1/1) - 0.09%/0.07%
[05] |   |   |   |   |   clouds(1/1) - 0.06%/0.05%
[05] |   |   |   |   |   minecraft:transparency/0(1/1) - 0.05%/0.04%
[05] |   |   |   |   |   minecraft:entity_outline/1(1/1) - 0.02%/0.02%
[05] |   |   |   |   |   minecraft:entity_outline/3(1/1) - 0.02%/0.02%
[05] |   |   |   |   |   minecraft:transparency/1(1/1) - 0.02%/0.02%
[05] |   |   |   |   |   minecraft:entity_outline/2(1/1) - 0.02%/0.02%
[05] |   |   |   |   |   late_debug(1/1) - 0.01%/0.01%
[05] |   |   |   |   |   clear(1/1) - 0.01%/0.01%
[05] |   |   |   |   |   weather(1/1) - 0.01%/0.01%
[04] |   |   |   |   setupFrameGraph(1/1) - 2.94%/2.46%
[04] |   |   |   |   compileSections(1/1) - 0.21%/0.17%
[05] |   |   |   |   |   scheduleTranslucentResort(1/1) - 93.53%/0.16%
[05] |   |   |   |   |   unspecified(1/1) - 5.03%/0.01%
[05] |   |   |   |   |   populateSectionsToCompile(1/1) - 1.44%/0.00%
[04] |   |   |   |   uploadTerrainBuffers(1/1) - 0.05%/0.04%
[05] |   |   |   |   |   unspecified(1/1) - 79.88%/0.03%
[05] |   |   |   |   |   uploadStagedAllocations(6/6) - 20.12%/0.01%
[04] |   |   |   |   unspecified(1/1) - 0.02%/0.02%
[04] |   |   |   |   updateSectionOcclusion(1/1) - 0.02%/0.02%
[04] |   |   |   |   repositionCamera(1/1) - 0.00%/0.00%
[03] |   |   |   hand(1/1) - 0.38%/0.32%
[04] |   |   |   |   unspecified(1/1) - 89.00%/0.28%
[04] |   |   |   |   drawMultiBufferSource(2/2) - 8.18%/0.03%
[04] |   |   |   |   uploadMultiBufferSource(2/2) - 2.82%/0.01%
[03] |   |   |   unspecified(1/1) - 0.16%/0.13%
[03] |   |   |   screenEffects(1/1) - 0.05%/0.04%
[04] |   |   |   |   unspecified(1/1) - 92.88%/0.04%
[04] |   |   |   |   uploadMultiBufferSource(1/1) - 4.27%/0.00%
[04] |   |   |   |   drawMultiBufferSource(1/1) - 2.85%/0.00%
[03] |   |   |   matrices(1/1) - 0.04%/0.03%
[03] |   |   |   fog(1/1) - 0.03%/0.02%
[02] |   |   gui(1/1) - 2.19%/1.90%
[03] |   |   |   prepare(1/1) - 90.83%/1.73%
[04] |   |   |   |   unspecified(1/1) - 94.37%/1.63%
[04] |   |   |   |   drawMultiBufferSource(2/2) - 3.90%/0.07%
[04] |   |   |   |   uploadMultiBufferSource(2/2) - 1.73%/0.03%
[03] |   |   |   draw(1/1) - 3.21%/0.06%
[03] |   |   |   upload(1/1) - 3.20%/0.06%
[03] |   |   |   endFrame(1/1) - 1.56%/0.03%
[03] |   |   |   unspecified(1/1) - 1.20%/0.02%
[02] |   |   unspecified(1/1) - 0.88%/0.76%
[01] |   extract(1/1) - 12.05%/11.97%
[02] |   |   gui(1/1) - 81.41%/9.75%
[03] |   |   |   debug(1/1) - 93.13%/9.08%
[04] |   |   |   |   unspecified(1/1) - 99.94%/9.07%
[04] |   |   |   |   profilerPie(1/1) - 0.06%/0.01%
[03] |   |   |   hud(1/1) - 6.40%/0.62%
[04] |   |   |   |   unspecified(1/1) - 69.27%/0.43%
[04] |   |   |   |   chat(1/1) - 30.73%/0.19%
[03] |   |   |   unspecified(1/1) - 0.41%/0.04%
[03] |   |   |   toasts(1/1) - 0.06%/0.01%
[02] |   |   level(1/1) - 13.39%/1.60%
[03] |   |   |   blockEntities(1/1) - 32.24%/0.52%
[03] |   |   |   sectionUpdates(1/1) - 27.87%/0.45%
[03] |   |   |   entities(1/1) - 16.92%/0.27%
[03] |   |   |   particles(1/1) - 15.83%/0.25%
[03] |   |   |   debug(1/1) - 3.41%/0.05%
[03] |   |   |   sky(1/1) - 1.06%/0.02%
[03] |   |   |   unspecified(1/1) - 1.05%/0.02%
[03] |   |   |   cloud(1/1) - 0.37%/0.01%
[03] |   |   |   prepareDispatchers(1/1) - 0.36%/0.01%
[03] |   |   |   blockBreaking(1/1) - 0.32%/0.01%
[03] |   |   |   border(1/1) - 0.24%/0.00%
[03] |   |   |   weather(1/1) - 0.19%/0.00%
[03] |   |   |   blockOutline(1/1) - 0.13%/0.00%
[02] |   |   unspecified(1/1) - 5.20%/0.62%
[01] |   update(1/1) - 0.38%/0.38%
[02] |   |   unspecified(1/1) - 47.07%/0.18%
[02] |   |   camera(1/1) - 27.97%/0.11%
[02] |   |   pick(1/1) - 19.11%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   runLightUpdates(1/1) - 4.42%/0.02%
[02] |   |   populateLightUpdates(1/1) - 1.44%/0.01%
[01] |   swapBuffers(1/1) - 0.06%/0.06%
[01] |   unspecified(1/1) - 0.02%/0.02%
[01] |   present(1/1) - 0.01%/0.01%
[01] |   fpsUpdate(1/1) - 0.01%/0.01%
[01] |   update window(1/1) - 0.01%/0.01%
[01] |   gpuAsync(1/1) - 0.00%/0.00%
[01] |   frameLimiter(1/1) - 0.00%/0.00%
[00] unspecified(1/1) - 0.55%/0.55%
[00] mouse(1/1) - 0.03%/0.03%
[00] sound(1/1) - 0.03%/0.03%
[00] scheduledPacketProcessing(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   frame total:0/1 average: 0/1
[02] |   |   update total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

