{
	"format_version": "1.26.10",
	"minecraft:geometry": [
		{
			"description": {
				"identifier": "geometry.humanoid.baby.armor.chestplate",
				"texture_width": 64,
				"texture_height": 64,
				"visible_bounds_width": 2,
				"visible_bounds_height": 2.5,
				"visible_bounds_offset": [0, 0.75, 0]
			},
			"bones": [
				{
					"name": "armor1",
					"pivot": [0, 0, 0]
				},
				{
					"name": "Body",
					"parent": "armor1",
					"pivot": [0, 6, -1],
					"cubes": [
						{"origin": [-3, 4, -2.5], "size": [6, 5, 3], "inflate": 0.3, "uv": [0, 17]}
					]
				},
				{
					"name": "RightArm",
					"parent": "armor1",
					"pivot": [-4, 9, 0.5],
					"cubes": [
						{"origin": [-5, 4.3, -1], "size": [2, 5, 3], "inflate": 0.3, "uv": [30, 25]}
					]
				},
				{
					"name": "LeftArm",
					"parent": "armor1",
					"pivot": [4, 9, 0.5],
					"cubes": [
						{"origin": [3, 4.3, -1], "size": [2, 5, 3], "inflate": 0.3, "uv": [30, 17]}
					]
				}
			]
		}
	]
}