[19:00:12] [Datafixer Bootstrap/INFO]: 269 Datafixer optimizations took 416 milliseconds [19:00:12] [main/WARN]: Invalid registry value type detected for PerfOS counters. Should be REG_DWORD. Ignoring: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\PerfOS\Performance\Disable Performance Counters. [19:00:12] [main/WARN]: Failed to add PDH Counter: \Paging File(_Total)\% Usage, Error code: 0xC0000BB8 [19:00:12] [main/WARN]: Failed to add counter for PDH counter: \Paging File(_Total)\% Usage [19:00:12] [main/INFO]: Disabling further attempts to query Paging File. [19:00:13] [main/WARN]: COM exception: Invalid Query: SELECT PERCENTUSAGE FROM Win32_PerfRawData_PerfOS_PagingFile [19:00:16] [Render thread/INFO]: Environment: Environment[sessionHost=https://sessionserver.mojang.com, servicesHost=https://api.minecraftservices.com, name=PROD] [19:00:16] [Render thread/INFO]: Setting user: __Hamm_ [19:00:16] [Render thread/INFO]: Backend library: LWJGL version 3.3.3+5 [19:00:17] [Render thread/INFO]: Using optional rendering extensions: GL_ARB_buffer_storage, GL_KHR_debug, GL_ARB_vertex_attrib_binding, GL_ARB_direct_state_access [19:00:17] [Render thread/INFO]: Reloading ResourceManager: vanilla, file/Fullbright-UB-1.21.zip [19:00:17] [Worker-Main-10/INFO]: Found unifont_pua-16.0.03.hex, loading [19:00:17] [Worker-Main-9/INFO]: Found unifont_all_no_pua-16.0.03.hex, loading [19:00:17] [Worker-Main-2/INFO]: Found unifont_jp_patch-16.0.03.hex, loading [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_no_outline shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_no_outline shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/item_entity_translucent_cull shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/item_entity_translucent_cull shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_cutout_no_cull_z_offset shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_cutout_no_cull_z_offset shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_cutout_no_cull_z_offset shader program does not use sampler Sampler1 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/opaque_particle shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/opaque_particle shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/weather_no_depth_write shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/weather_no_depth_write shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_translucent shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_translucent shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_translucent shader program does not use sampler Sampler1 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_cutout_no_cull shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_cutout_no_cull shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_cutout_no_cull shader program does not use sampler Sampler1 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/text shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/text shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_solid_offset_forward shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_solid_offset_forward shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_solid_offset_forward shader program does not use sampler Sampler1 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/text_polygon_offset shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/text_polygon_offset shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_translucent_emissive shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_translucent_emissive shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_translucent_emissive shader program does not use sampler Sampler1 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/weather_depth_write shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/weather_depth_write shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/armor_cutout_no_cull shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/armor_cutout_no_cull shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_solid shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_solid shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_solid shader program does not use sampler Sampler1 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/translucent_particle shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/translucent_particle shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_decal shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_decal shader program does not use sampler Sampler1 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_decal shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/armor_decal_cutout_no_cull shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/armor_decal_cutout_no_cull shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/armor_translucent shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/armor_translucent shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_smooth_cutout shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_smooth_cutout shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_smooth_cutout shader program does not use sampler Sampler1 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_cutout shader program does not use sampler Sampler0 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_cutout shader program does not use sampler Sampler2 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenGL debug message: id=1201, source=API, type=ERROR, severity=HIGH, message='No detailed debug message due to a non-debug context' [19:00:18] [Render thread/WARN]: minecraft:pipeline/entity_cutout shader program does not use sampler Sampler1 defined in the pipeline. This might be a bug. [19:00:18] [Render thread/INFO]: OpenAL initialized on device OpenAL Soft on 1 - KB272 G0 (AMD High Definition Audio Device) [19:00:18] [Render thread/INFO]: Sound engine started [19:00:18] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/blocks.png-atlas [19:00:18] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/signs.png-atlas [19:00:18] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/banner_patterns.png-atlas [19:00:18] [Render thread/INFO]: Created: 512x512x4 minecraft:textures/atlas/shield_patterns.png-atlas [19:00:18] [Render thread/INFO]: Created: 2048x1024x4 minecraft:textures/atlas/armor_trims.png-atlas [19:00:19] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas [19:00:19] [Render thread/INFO]: Created: 128x64x4 minecraft:textures/atlas/decorated_pot.png-atlas [19:00:19] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas [19:00:19] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas [19:00:19] [Render thread/INFO]: Created: 64x64x0 minecraft:textures/atlas/map_decorations.png-atlas [19:00:19] [Render thread/INFO]: Created: 512x256x0 minecraft:textures/atlas/particles.png-atlas [19:00:19] [Render thread/INFO]: Created: 512x256x0 minecraft:textures/atlas/paintings.png-atlas [19:00:19] [Render thread/INFO]: Created: 1024x512x0 minecraft:textures/atlas/gui.png-atlas [19:00:23] [Render thread/INFO]: Connecting to 216.225.157.75, 25565 [19:00:31] [Render thread/INFO]: Connecting to hypixel.net, 25565 [19:01:02] [Render thread/INFO]: Loaded 1406 recipes [19:01:02] [Render thread/INFO]: Loaded 1519 advancements [19:01:04] [Render thread/INFO]: Loaded 1406 recipes [19:01:04] [Render thread/INFO]: Loaded 1519 advancements [19:01:08] [Server thread/INFO]: Starting integrated minecraft server version 25w19a [19:01:08] [Server thread/INFO]: Generating keypair [19:01:11] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld [19:01:11] [Render thread/INFO]: Preparing spawn area: 2% [19:01:11] [Render thread/INFO]: Preparing spawn area: 2% [19:01:12] [Render thread/INFO]: Preparing spawn area: 16% [19:01:12] [Render thread/INFO]: Preparing spawn area: 18% [19:01:13] [Render thread/INFO]: Preparing spawn area: 51% [19:01:13] [Render thread/INFO]: Preparing spawn area: 51% [19:01:13] [Render thread/INFO]: Time elapsed: 2733 ms [19:01:14] [Server thread/INFO]: Changing view distance to 32, from 10 [19:01:14] [Server thread/INFO]: Changing simulation distance to 12, from 0 [19:01:14] [Server thread/INFO]: __Hamm_[local:E:d8d191bb] logged in with entity id 25 at (30.5, 78.0, 3.5) [19:01:14] [Server thread/INFO]: __Hamm_ joined the game [19:01:14] [Render thread/INFO]: Loaded 2 advancements [19:01:14] [Render thread/INFO]: Resizing Dynamic Transforms UBO, capacity limit of 2 reached during a single frame. New capacity will be 4.