c' mVillages dataTickͤG Villages ACXACYACZ[CXCYACZ Doors IDXIDZTSͤGXYAZIDXIDZTSͤGXYAZIDXIDZTSͤGXYCZIDXIDZTSͤGXY@Z!GolemsMTick PlayersPopSizeRadius StableͤGTick ( ~local_player Air, Armor CountDamage#id2CountDamage#id3CountDamage#id4CountDamageid AttackTime Attributes BaseCurrentNamegeneric.absorptionBase@CurrentNameplayer.saturationBaseCurrent`@Nameplayer.exhaustionBaseCurrentNamegeneric.knockbackResistanceBaseACurrentANamegeneric.healthBase=Current=Namegeneric.movementSpeedBaseACurrentANamegeneric.followRangeBaseACurrentAName player.hungerBase?Current?Namegeneric.attackDamageBaseCurrentAName player.levelBaseCurrent>x>Nameplayer.experience BedPositionX BedPositionY> BedPositionZe CanPickUpLoot DeathTime DimensionIdEnchantmentSeedp FallDistanceFireHurtTime Inventory !CountDamage SlotidCountDamage SlotidCountDamage SlotidCountDamage SlotidCountDamageSlotidCountDamageSlotidCountDamageSlotidCountDamageSlotidCountDamageSlotidCountDamageVSlot idCountDamage;Slot idCountDamageSSlot idCount DamageSlot idfCountDamageSlotidCount%DamageSlotid2CountDamageSlotidYCount9DamageSlotidCountDamageSlotidCount DamageSlotidCountDamageSlotid CountDamageSlotidCountDamageSlotidCountDamageSlotid:Count@DamageSlotidCountDamageSlotidCountDamageSlotidCount/DamageSlotidCountDamageSlotidCount@DamageSlot idCount@DamageSlot!idCountDamageSlot"idCount@DamageSlot*idCountDamageSlot+idEIsGlobal MotionOnGround Persistent PlayerLevelPlayerLevelProgress>x>PortalCooldown Pos0q=B` Rotation@CScore[ SleepTimerSleepingSpawnXSpawnY>SpawnZfTargetIDUniqueID abilitiesflySpeedL=flying instabuild invulnerable lightningmayfly walkSpeed=id?T?) mVillages' dataTick٤G Villages2M * ~local_player Air, Armor CountDamage#id2CountDamage#id3CountDamage#id4CountDamageid AttackTime Attributes BaseCurrentNamegeneric.absorptionBase@CurrentNameplayer.saturationBaseCurrent`@Nameplayer.exhaustionBaseCurrentNamegeneric.knockbackResistanceBaseACurrentANamegeneric.healthBase=Current=Namegeneric.movementSpeedBaseACurrentANamegeneric.followRangeBaseACurrentAName player.hungerBase?Current?Namegeneric.attackDamageBaseCurrentAName player.levelBaseCurrent>x>Nameplayer.experience BedPositionX BedPositionY> BedPositionZe CanPickUpLoot DeathTime DimensionIdEnchantmentSeedp FallDistanceFireHurtTime Inventory !CountDamage SlotidCountDamage SlotidCountDamage SlotidCountDamage SlotidCountDamageSlotidCountDamageSlotidCountDamageSlotidCountDamageSlotidCountDamageSlotidCountDamageVSlot idCountDamage;Slot idCountDamageSSlot idCount DamageSlot idfCountDamageSlotidCount%DamageSlotid2CountDamageSlotidYCount9DamageSlotidCountDamageSlotidCount DamageSlotidCountDamageSlotid CountDamageSlotidCountDamageSlotidCountDamageSlotid:Count@DamageSlotidCountDamageSlotidCountDamageSlotidCount/DamageSlotidCountDamageSlotidCount@DamageSlot idCount@DamageSlot!idCountDamageSlot"idCount@DamageSlot*idCountDamageSlot+idEIsGlobal MotionOnGround Persistent PlayerLevelPlayerLevelProgress>x>PortalCooldown Pos0q=B` Rotation@CScore[ SleepTimerSleepingSpawnXSpawnY>SpawnZfTargetIDUniqueID abilitiesflySpeedL=flying instabuild invulnerable lightningmayfly walkSpeed=id?> y + ~local_player Air, Armor CountDamage#id2CountDamage#id3CountDamage#id4CountDamageid AttackTime Attributes BaseCurrentNamegeneric.absorptionBase@CurrentNameplayer.saturationBaseCurrent`@Nameplayer.exhaustionBaseCurrentNamegeneric.knockbackResistanceBaseACurrentANamegeneric.healthBase=Current=Namegeneric.movementSpeedBaseACurrentANamegeneric.followRangeBaseACurrentAName player.hungerBase?Current?Namegeneric.attackDamageBaseCurrentAName player.levelBaseCurrent>x>Nameplayer.experience BedPositionX BedPositionY> BedPositionZe CanPickUpLoot DeathTime DimensionIdEnchantmentSeedp FallDistanceFireHurtTime Inventory !CountDamage SlotidCountDamage SlotidCountDamage SlotidCountDamage SlotidCountDamageSlotidCountDamageSlotidCountDamageSlotidCountDamageSlotidCountDamageSlotidCountDamageVSlot idCountDamage;Slot idCountDamageSSlot idCount DamageSlot idfCountDamageSlotidCount%DamageSlotid2CountDamageSlotidYCount9DamageSlotidCountDamageSlotidCount DamageSlotidCountDamageSlotid CountDamageSlotidCountDamageSlotidCountDamageSlotid:Count@DamageSlotidCountDamageSlotidCountDamageSlotidCount/DamageSlotidCountDamageSlotidCount@DamageSlot idCount@DamageSlot!idCountDamageSlot"idCount@DamageSlot*idCountDamageSlot+idEIsGlobal MotionOnGround Persistent PlayerLevelPlayerLevelProgress>x>PortalCooldown Pos0q=B` Rotation@CScore[ SleepTimerSleepingSpawnXSpawnY>SpawnZfTargetIDUniqueID abilitiesflySpeedL=flying instabuild invulnerable lightningmayfly walkSpeed=id?&| , ~local_player Air, Armor CountDamage#id2CountDamage#id3CountDamage#id4CountDamageid AttackTime Attributes BaseCurrentNamegeneric.absorptionBase@CurrentNameplayer.saturationBaseCurrent`@Nameplayer.exhaustionBaseCurrentNamegeneric.knockbackResistanceBaseACurrentANamegeneric.healthBase=Current=Namegeneric.movementSpeedBaseACurrentANamegeneric.followRangeBaseACurrentAName player.hungerBase?Current?Namegeneric.attackDamageBaseCurrentAName player.levelBaseCurrent>x>Nameplayer.experience BedPositionX BedPositionY> BedPositionZe CanPickUpLoot DeathTime DimensionIdEnchantmentSeedp FallDistanceFireHurtTime Inventory !CountDamage SlotidCountDamage SlotidCountDamage SlotidCountDamage SlotidCountDamageSlotidCountDamageSlotidCountDamageSlotidCountDamageSlotidCountDamageSlotidCountDamageVSlot idCountDamage;Slot idCountDamageSSlot idCount DamageSlot idfCountDamageSlotidCount%DamageSlotid2CountDamageSlotidYCount9DamageSlotidCountDamageSlotidCount DamageSlotidCountDamageSlotid CountDamageSlotidCountDamageSlotidCountDamageSlotid:Count@DamageSlotidCountDamageSlotidCountDamageSlotidCount/DamageSlotidCountDamageSlotidCount@DamageSlot idCount@DamageSlot!idCountDamageSlot"idCount@DamageSlot*idCountDamageSlot+idEIsGlobal MotionOnGround Persistent PlayerLevelPlayerLevelProgress>x>PortalCooldown Pos0q=B` Rotation@CScore[ SleepTimerSleepingSpawnXSpawnY>SpawnZfTargetIDUniqueID abilitiesflySpeedL=flying instabuild invulnerable lightningmayfly walkSpeed=id?