{
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			"bones": {
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				"laser": {
					"position": [-1, 0, 3],
					"scale": [1, 0.4, 1]
				},
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					"rotation": ["query.target_x_rotation - this", 0, 0]
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		"animation.hid_turret.shooting": {
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			"animation_length": 0.4833,
			"bones": {
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					"rotation": [0, "query.target_y_rotation - this", 0]
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				"tur2": {
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				"laser": {
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				"cor": {
					"rotation": [0, 0, 0]
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			"animation_length": 5,
			"override_previous_animation": true,
			"bones": {
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}