{
    "format_version": "1.10.0",
    "animation_controllers": {
        "controller.animation.hid_turret.general": {
            "states": {
                "default": {
                    "animations": [
                        "hid_turret_general"
                    ],
					"transitions": [{
                            "pre": "query.is_casting"
                        }
                    ],
                    "blend_transition": 0.2
                },
                "pre": {
                    "animations": [
                        "preing"
                    ],
					"particle_effects" : [
						{
							"effect" : "spell",
							"locator" : "tur2"
						}
					],
                    "transitions": [{
                            "default": "!query.is_casting"
                        }
                    ],
                    "blend_transition": 0.2
				}
            }
        },
		"controller.animation.hid_turret.shoot": {
			"states": {
				"default": {
					"transitions": [{
                            "shoot": "query.has_target"
                        }
                    ],
                    "blend_transition": 0.2
                },
                "shoot": {
                    "animations": [
                        "shooting"
                    ],
                    "transitions": [{
                            "default": "!query.has_target"
                        }
                    ],
                    "blend_transition": 0.2
                }
			}
		}
    }
}