{
  "format_version": "1.10.0",
  "minecraft:client_entity": {
    "description": {
      "identifier": "entity:d_class",
      "materials": {
        "default": "npc"
      },
      "textures": {
        "d1": "textures/entity/d-class/d_class",
        "d2": "textures/entity/d-class/d_class_b",
        "d3": "textures/entity/d-class/steve_d",
		"d4": "textures/entity/d-class/d_class_boi",
		"d5": "textures/entity/d-class/d_class_1",
		"d6": "textures/entity/d-class/d_class_2",
		"d7": "textures/entity/d-class/d_class_3"
      },
      "geometry": {
        "default": "geometry.d_class"
      },
      "animations": {
        "moving": "animation.d_class.moving",
        "d_class_general": "animation.d_class.general",
        "attacking": "animation.d_class.attacking",
		"riding": "animation.d_class.riding",
		"running": "animation.d_class.running",
		"sleeping": "animation.d_class.sleeping",
		"shooting": "animation.d_class.shooting",
		"picking": "animation.d_class.picking",
		"resting": "animation.d_class.resting",

        "move": "controller.animation.d_class.move",
        "general": "controller.animation.d_class.general",
		"ride": "controller.animation.d_class.ride",
		"sleep": "controller.animation.d_class.sleep",
		"run": "controller.animation.d_class.run",
		"pick": "controller.animation.d_class.pick",
		"shoot": "controller.animation.d_class.shoot",
		"rest": "controller.animation.d_class.rest",
        "attack": "controller.animation.d_class.attack"
      },
      "scripts": {
        "animate": [
          "move", "general", "attack", "run", "ride", "sleep", "shoot", "pick", "rest"
        ],
        "pre_animation": [
          "variable.attack = Math.sin(variable.attack_time * 30.0);"
        ]
      },
      "render_controllers": [
        "controller.render.d_class"
      ],
      "spawn_egg": {
        "base_color": "#f78801",
        "overlay_color": "#5e3b16"
      }
    }
  }
}