{
  "format_version": "1.12.0",
  "minecraft:geometry": [
    {
      "description": {
        "identifier": "geometry.door",
        "texture_width": 32,
        "texture_height": 32,
        "visible_bounds_width": 2,
        "visible_bounds_height": 3.5,
        "visible_bounds_offset": [
          0,
          1.25,
          0
        ]
      },
      "bones": [
        {
          "name": "door",
          "pivot": [
            0,
            0,
            0
          ],
          "cubes": [
            {
              "origin": [
                -8,
                0,
                -8
              ],
              "size": [
                16,
                16,
                3
              ],
              "uv": {
                "north": {
                  "uv": [
                    0,
                    16
                  ],
                  "uv_size": [
                    16,
                    16
                  ],
                  "material_instance": "blend"
                },
                "east": {
                  "uv": [
                    0,
                    16
                  ],
                  "uv_size": [
                    3,
                    16
                  ],
                  "material_instance": "blend"
                },
                "south": {
                  "uv": [
                    16,
                    16
                  ],
                  "uv_size": [
                    -16,
                    16
                  ],
                  "material_instance": "blend"
                },
                "west": {
                  "uv": [
                    15,
                    16
                  ],
                  "uv_size": [
                    1,
                    16
                  ],
                  "material_instance": "blend"
                },
                "down": {
                  "uv": [
                    16,
                    32
                  ],
                  "uv_size": [
                    -16,
                    -3
                  ],
                  "material_instance": "blend"
                }
              }
            },
            {
              "origin": [
                -8,
                16,
                -8
              ],
              "size": [
                16,
                16,
                3
              ],
              "uv": {
                "north": {
                  "uv": [
                    0,
                    0
                  ],
                  "uv_size": [
                    16,
                    16
                  ],
                  "material_instance": "blend"
                },
                "east": {
                  "uv": [
                    0,
                    0
                  ],
                  "uv_size": [
                    3,
                    16
                  ],
                  "material_instance": "blend"
                },
                "south": {
                  "uv": [
                    16,
                    0
                  ],
                  "uv_size": [
                    -16,
                    16
                  ],
                  "material_instance": "blend"
                },
                "west": {
                  "uv": [
                    15,
                    0
                  ],
                  "uv_size": [
                    1,
                    16
                  ],
                  "material_instance": "blend"
                },
                "up": {
                  "uv": [
                    16,
                    2
                  ],
                  "uv_size": [
                    -16,
                    -2
                  ],
                  "material_instance": "blend"
                }
              }
            }
          ]
        },
        {
          "name": "bone",
          "parent": "door",
          "pivot": [
            -6,
            16,
            -8
          ]
        }
      ]
    },
    {
      "description": {
        "identifier": "geometry.door_lower_open",
        "texture_width": 32,
        "texture_height": 32,
        "visible_bounds_width": 2,
        "visible_bounds_height": 2.5,
        "visible_bounds_offset": [
          0,
          0.75,
          0
        ]
      },
      "bones": [
        {
          "name": "door",
          "pivot": [
            -6,
            16,
            -8
          ],
          "cubes": [
            {
              "origin": [
                -8,
                0,
                5
              ],
              "size": [
                16,
                16,
                3
              ],
              "pivot": [
                0,
                0,
                0
              ],
              "rotation": [
                0,
                -90,
                0
              ],
              "uv": {
                "north": {
                  "uv": [
                    0,
                    16
                  ],
                  "uv_size": [
                    16,
                    16
                  ],
                  "material_instance": "blend"
                },
                "east": {
                  "uv": [
                    0,
                    16
                  ],
                  "uv_size": [
                    3,
                    16
                  ],
                  "material_instance": "blend"
                },
                "south": {
                  "uv": [
                    16,
                    16
                  ],
                  "uv_size": [
                    -16,
                    16
                  ],
                  "material_instance": "blend"
                },
                "west": {
                  "uv": [
                    15,
                    16
                  ],
                  "uv_size": [
                    1,
                    16
                  ],
                  "material_instance": "blend"
                },
                "down": {
                  "uv": [
                    16,
                    32
                  ],
                  "uv_size": [
                    -16,
                    -3
                  ],
                  "material_instance": "blend"
                }
              }
            }
          ]
        }
      ]
    },
    {
      "description": {
        "identifier": "geometry.door_lower",
        "texture_width": 32,
        "texture_height": 32,
        "visible_bounds_width": 2,
        "visible_bounds_height": 2.5,
        "visible_bounds_offset": [
          0,
          0.75,
          0
        ]
      },
      "bones": [
        {
          "name": "door",
          "pivot": [
            -6,
            16,
            -8
          ],
          "cubes": [
            {
              "origin": [
                -8,
                0,
                -8
              ],
              "size": [
                16,
                16,
                3
              ],
              "uv": {
                "north": {
                  "uv": [
                    0,
                    16
                  ],
                  "uv_size": [
                    16,
                    16
                  ],
                  "material_instance": "blend"
                },
                "east": {
                  "uv": [
                    0,
                    16
                  ],
                  "uv_size": [
                    3,
                    16
                  ],
                  "material_instance": "blend"
                },
                "south": {
                  "uv": [
                    16,
                    16
                  ],
                  "uv_size": [
                    -16,
                    16
                  ],
                  "material_instance": "blend"
                },
                "west": {
                  "uv": [
                    15,
                    16
                  ],
                  "uv_size": [
                    1,
                    16
                  ],
                  "material_instance": "blend"
                },
                "down": {
                  "uv": [
                    16,
                    32
                  ],
                  "uv_size": [
                    -16,
                    -3
                  ],
                  "material_instance": "blend"
                }
              }
            }
          ]
        }
      ]
    },
    {
      "description": {
        "identifier": "geometry.door_upper_open",
        "texture_width": 32,
        "texture_height": 32,
        "visible_bounds_width": 2,
        "visible_bounds_height": 2.5,
        "visible_bounds_offset": [
          0,
          0.75,
          0
        ]
      },
      "bones": [
        {
          "name": "door",
          "pivot": [
            -6,
            16,
            -8
          ],
          "cubes": [
            {
              "origin": [
                -8,
                0,
                5
              ],
              "size": [
                16,
                16,
                3
              ],
              "pivot": [
                0,
                0,
                0
              ],
              "rotation": [
                0,
                -90,
                0
              ],
              "uv": {
                "north": {
                  "uv": [
                    0,
                    0
                  ],
                  "uv_size": [
                    16,
                    16
                  ],
                  "material_instance": "blend"
                },
                "east": {
                  "uv": [
                    0,
                    0
                  ],
                  "uv_size": [
                    3,
                    16
                  ],
                  "material_instance": "blend"
                },
                "south": {
                  "uv": [
                    16,
                    0
                  ],
                  "uv_size": [
                    -16,
                    16
                  ],
                  "material_instance": "blend"
                },
                "west": {
                  "uv": [
                    15,
                    0
                  ],
                  "uv_size": [
                    1,
                    16
                  ],
                  "material_instance": "blend"
                },
                "up": {
                  "uv": [
                    16,
                    2
                  ],
                  "uv_size": [
                    -16,
                    -2
                  ],
                  "material_instance": "blend"
                }
              }
            }
          ]
        }
      ]
    },
    {
      "description": {
        "identifier": "geometry.door_upper",
        "texture_width": 32,
        "texture_height": 32,
        "visible_bounds_width": 2,
        "visible_bounds_height": 2.5,
        "visible_bounds_offset": [
          0,
          0.75,
          0
        ]
      },
      "bones": [
        {
          "name": "door",
          "pivot": [
            -6,
            16,
            -8
          ],
          "cubes": [
            {
              "origin": [
                -8,
                0,
                -8
              ],
              "size": [
                16,
                16,
                3
              ],
              "uv": {
                "north": {
                  "uv": [
                    0,
                    0
                  ],
                  "uv_size": [
                    16,
                    16
                  ],
                  "material_instance": "blend"
                },
                "east": {
                  "uv": [
                    0,
                    0
                  ],
                  "uv_size": [
                    3,
                    16
                  ],
                  "material_instance": "blend"
                },
                "south": {
                  "uv": [
                    16,
                    0
                  ],
                  "uv_size": [
                    -16,
                    16
                  ],
                  "material_instance": "blend"
                },
                "west": {
                  "uv": [
                    15,
                    0
                  ],
                  "uv_size": [
                    1,
                    16
                  ],
                  "material_instance": "blend"
                },
                "up": {
                  "uv": [
                    16,
                    2
                  ],
                  "uv_size": [
                    -16,
                    -2
                  ],
                  "material_instance": "blend"
                }
              }
            }
          ]
        }
      ]
    }
  ]
}