---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.20.6
Time span: 104 ms
Tick span: 1 ticks
// This is approximately 9.53 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 97.34%/97.34%
[01] |   level(1/1) - 98.00%/95.40%
[02] |   |   entities(1/1) - 97.00%/92.54%
[02] |   |   blockentities(1/1) - 1.07%/1.02%
[02] |   |   unspecified(1/1) - 0.49%/0.47%
[02] |   |   terrain(1/1) - 0.41%/0.39%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdx$$Lambda/0x0000000800b0e860@29587a56]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 55.28%/0.22%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdx$$Lambda/0x0000000800b0ea78@c589d2c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.17%/0.08%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[gdx$$Lambda/0x0000000800b0ec90@de9ead0]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.10%/0.05%
[03] |   |   |   unspecified(1/1) - 5.74%/0.02%
[03] |   |   |   filterempty(3/3) - 5.69%/0.02%
[02] |   |   translucent(1/1) - 0.27%/0.26%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdx$$Lambda/0x0000000800b0eea8@157c7ac2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.12%/0.21%
[03] |   |   |   filterempty(1/1) - 12.67%/0.03%
[03] |   |   |   unspecified(1/1) - 5.77%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.44%/0.00%
[02] |   |   compile_sections(1/1) - 0.20%/0.19%
[03] |   |   |   populate_sections_to_compile(1/1) - 97.77%/0.19%
[03] |   |   |   unspecified(1/1) - 1.34%/0.00%
[03] |   |   |   upload(1/1) - 0.50%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.40%/0.00%
[02] |   |   particles(1/1) - 0.16%/0.16%
[02] |   |   hand(1/1) - 0.10%/0.09%
[02] |   |   string(1/1) - 0.06%/0.05%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdx$$Lambda/0x0000000800b125b0@7f9c28f1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.58%/0.04%
[03] |   |   |   unspecified(1/1) - 14.54%/0.01%
[03] |   |   |   filterempty(1/1) - 11.88%/0.01%
[02] |   |   destroyProgress(1/1) - 0.05%/0.05%
[02] |   |   sky(1/1) - 0.05%/0.04%
[02] |   |   clear(1/1) - 0.03%/0.03%
[02] |   |   camera(1/1) - 0.02%/0.02%
[02] |   |   pick(1/1) - 0.02%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.02%/0.02%
[03] |   |   |   update(1/1) - 35.57%/0.01%
[04] |   |   |   |   unspecified(1/1) - 66.67%/0.00%
[04] |   |   |   |   section_occlusion_graph(1/1) - 33.33%/0.00%
[03] |   |   |   unspecified(1/1) - 25.77%/0.00%
[03] |   |   |   camera(1/1) - 19.07%/0.00%
[03] |   |   |   culling(1/1) - 14.43%/0.00%
[03] |   |   |   cull(1/1) - 5.15%/0.00%
[02] |   |   clouds(1/1) - 0.02%/0.02%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   light_updates(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   light_update_queue(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.74%/1.69%
[02] |   |   debug(1/1) - 68.40%/1.16%
[02] |   |   unspecified(1/1) - 20.53%/0.35%
[02] |   |   chat(1/1) - 4.65%/0.08%
[02] |   |   expLevel(1/1) - 1.69%/0.03%
[02] |   |   health(1/1) - 1.46%/0.02%
[02] |   |   food(1/1) - 1.31%/0.02%
[02] |   |   armor(1/1) - 0.96%/0.02%
[02] |   |   expBar(1/1) - 0.79%/0.01%
[02] |   |   air(1/1) - 0.17%/0.00%
[02] |   |   selectedItemName(1/1) - 0.05%/0.00%
[01] |   unspecified(1/1) - 0.25%/0.25%
[01] |   toasts(1/1) - 0.01%/0.01%
[00] unspecified(1/1) - 1.74%/1.74%
[00] fpsUpdate(1/1) - 0.47%/0.47%
[00] fpsPie(1/1) - 0.36%/0.36%
[00] updateDisplay(1/1) - 0.06%/0.06%
[00] blit(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 69.14%/0.01%
[01] |   mouse(1/1) - 17.28%/0.00%
[01] |   display(1/1) - 13.58%/0.00%
[00] yield(1/1) - 0.01%/0.01%
[00] sound(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

