---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.20.5
Time span: 100 ms
Tick span: 1 ticks
// This is approximately 9.97 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.19%/88.19%
[01] |   gui(1/1) - 54.20%/47.80%
[02] |   |   food(1/1) - 50.06%/23.93%
[02] |   |   health(1/1) - 31.43%/15.02%
[02] |   |   chat(1/1) - 18.03%/8.62%
[02] |   |   unspecified(1/1) - 0.44%/0.21%
[02] |   |   expBar(1/1) - 0.04%/0.02%
[02] |   |   armor(1/1) - 0.00%/0.00%
[02] |   |   air(1/1) - 0.00%/0.00%
[02] |   |   selectedItemName(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 27.72%/24.45%
[01] |   level(1/1) - 18.08%/15.94%
[02] |   |   terrain(1/1) - 42.46%/6.77%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000800b2ea78@1da71bfa]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.45%/3.01%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[gdw$$Lambda/0x0000000800b2eea8@3b2b161d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.30%/2.53%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000800b2ec90@59c7ae98]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.79%/1.07%
[03] |   |   |   unspecified(1/1) - 1.41%/0.10%
[03] |   |   |   filterempty(3/3) - 1.05%/0.07%
[02] |   |   translucent(1/1) - 22.63%/3.61%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000800b2f0c0@63e36572]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 98.07%/3.54%
[03] |   |   |   unspecified(1/1) - 1.35%/0.05%
[03] |   |   |   filterempty(1/1) - 0.54%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.04%/0.00%
[02] |   |   entities(1/1) - 18.34%/2.93%
[02] |   |   string(1/1) - 3.66%/0.58%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000800b327c8@46beca3f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.97%/0.52%
[03] |   |   |   unspecified(1/1) - 5.86%/0.03%
[03] |   |   |   filterempty(1/1) - 5.17%/0.03%
[02] |   |   blockentities(1/1) - 2.34%/0.37%
[02] |   |   destroyProgress(1/1) - 2.03%/0.32%
[02] |   |   unspecified(1/1) - 1.80%/0.29%
[02] |   |   particles(1/1) - 1.57%/0.25%
[02] |   |   sky(1/1) - 1.25%/0.20%
[02] |   |   hand(1/1) - 1.24%/0.20%
[02] |   |   compile_sections(1/1) - 1.08%/0.17%
[03] |   |   |   populate_sections_to_compile(1/1) - 95.28%/0.16%
[03] |   |   |   unspecified(1/1) - 3.46%/0.01%
[03] |   |   |   upload(1/1) - 0.86%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.40%/0.00%
[02] |   |   clear(1/1) - 0.76%/0.12%
[02] |   |   clouds(1/1) - 0.42%/0.07%
[02] |   |   pick(1/1) - 0.16%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.09%/0.01%
[03] |   |   |   unspecified(1/1) - 57.62%/0.01%
[03] |   |   |   update(1/1) - 19.21%/0.00%
[04] |   |   |   |   section_occlusion_graph(1/1) - 51.72%/0.00%
[04] |   |   |   |   unspecified(1/1) - 48.28%/0.00%
[03] |   |   |   camera(1/1) - 11.92%/0.00%
[03] |   |   |   culling(1/1) - 6.62%/0.00%
[03] |   |   |   cull(1/1) - 4.64%/0.00%
[02] |   |   camera(1/1) - 0.07%/0.01%
[02] |   |   weather(1/1) - 0.02%/0.00%
[02] |   |   light_updates(1/1) - 0.02%/0.00%
[02] |   |   fog(1/1) - 0.02%/0.00%
[02] |   |   light_update_queue(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   toasts(1/1) - 0.00%/0.00%
[00] yield(1/1) - 9.77%/9.77%
[00] unspecified(1/1) - 0.81%/0.81%
[00] updateDisplay(1/1) - 0.43%/0.43%
[00] render(1/1) - 0.35%/0.35%
[01] |   unspecified(1/1) - 99.10%/0.35%
[01] |   mouse(1/1) - 0.48%/0.00%
[01] |   display(1/1) - 0.42%/0.00%
[00] blit(1/1) - 0.31%/0.31%
[00] fpsUpdate(1/1) - 0.12%/0.12%
[00] sound(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

