---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 1.20.5
Time span: 154 ms
Tick span: 1 ticks
// This is approximately 6.48 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 84.06%/84.06%
[01] |   gui(1/1) - 96.59%/81.19%
[02] |   |   chat(1/1) - 95.88%/77.84%
[02] |   |   unspecified(1/1) - 3.07%/2.49%
[02] |   |   debug(1/1) - 0.82%/0.66%
[02] |   |   health(1/1) - 0.07%/0.06%
[02] |   |   food(1/1) - 0.07%/0.06%
[02] |   |   armor(1/1) - 0.04%/0.03%
[02] |   |   expLevel(1/1) - 0.04%/0.03%
[02] |   |   expBar(1/1) - 0.02%/0.01%
[02] |   |   air(1/1) - 0.00%/0.00%
[02] |   |   selectedItemName(1/1) - 0.00%/0.00%
[01] |   level(1/1) - 1.70%/1.43%
[02] |   |   entities(1/1) - 21.94%/0.31%
[02] |   |   terrain(1/1) - 20.89%/0.30%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000800b14a78@4dfa7285]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.08%/0.16%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[gdw$$Lambda/0x0000000800b14ea8@9d0b981]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.87%/0.07%
[03] |   |   |   filterempty(3/3) - 15.57%/0.05%
[03] |   |   |   unspecified(1/1) - 5.60%/0.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000800b14c90@9eccd2]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 2.88%/0.01%
[02] |   |   sky(1/1) - 9.96%/0.14%
[02] |   |   camera(1/1) - 9.57%/0.14%
[02] |   |   unspecified(1/1) - 8.11%/0.12%
[02] |   |   translucent(1/1) - 7.46%/0.11%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000800b150c0@7571d3d7]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 90.50%/0.10%
[03] |   |   |   unspecified(1/1) - 5.56%/0.01%
[03] |   |   |   filterempty(1/1) - 3.71%/0.00%
[03] |   |   |   translucent_sort(1/1) - 0.22%/0.00%
[02] |   |   particles(1/1) - 6.91%/0.10%
[02] |   |   hand(1/1) - 3.40%/0.05%
[02] |   |   terrain_setup(1/1) - 2.66%/0.04%
[03] |   |   |   unspecified(1/1) - 89.95%/0.03%
[03] |   |   |   update(1/1) - 4.16%/0.00%
[04] |   |   |   |   unspecified(1/1) - 51.70%/0.00%
[04] |   |   |   |   section_occlusion_graph(1/1) - 48.30%/0.00%
[03] |   |   |   camera(1/1) - 4.02%/0.00%
[03] |   |   |   culling(1/1) - 1.25%/0.00%
[03] |   |   |   cull(1/1) - 0.62%/0.00%
[02] |   |   clear(1/1) - 2.56%/0.04%
[02] |   |   outline(1/1) - 1.73%/0.02%
[02] |   |   weather(1/1) - 1.55%/0.02%
[02] |   |   clouds(1/1) - 0.91%/0.01%
[02] |   |   string(1/1) - 0.89%/0.01%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[gdw$$Lambda/0x0000000800b11000@6b81e9a6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], no_color_logic, line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.55%/0.00%
[03] |   |   |   unspecified(1/1) - 35.62%/0.00%
[03] |   |   |   filterempty(1/1) - 25.84%/0.00%
[02] |   |   pick(1/1) - 0.54%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.30%/0.00%
[02] |   |   compile_sections(1/1) - 0.21%/0.00%
[03] |   |   |   populate_sections_to_compile(1/1) - 40.88%/0.00%
[03] |   |   |   unspecified(1/1) - 40.86%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 10.43%/0.00%
[03] |   |   |   upload(1/1) - 7.83%/0.00%
[02] |   |   fog(1/1) - 0.09%/0.00%
[02] |   |   light_updates(1/1) - 0.09%/0.00%
[02] |   |   center(1/1) - 0.08%/0.00%
[02] |   |   destroyProgress(1/1) - 0.07%/0.00%
[02] |   |   light_update_queue(1/1) - 0.04%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 1.60%/1.34%
[01] |   toasts(1/1) - 0.11%/0.09%
[00] unspecified(1/1) - 7.52%/7.52%
[00] updateDisplay(1/1) - 5.27%/5.27%
[00] blit(1/1) - 2.90%/2.90%
[00] fpsUpdate(1/1) - 0.22%/0.22%
[00] yield(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 84.39%/0.01%
[01] |   mouse(1/1) - 13.33%/0.00%
[01] |   display(1/1) - 2.28%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

