---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!

Time: 05.04.13 03:32
Description: Ticking entity

java.lang.OutOfMemoryError: Java heap space
	at java.util.Arrays.copyOf(Arrays.java:2734)
	at java.util.ArrayList.ensureCapacity(ArrayList.java:167)
	at java.util.ArrayList.add(ArrayList.java:351)
	at aqz.a(SourceFile:24)
	at apa.b(SourceFile:569)
	at apa.a(SourceFile:564)
	at aab.a(SourceFile:935)
	at mp.d(SourceFile:481)
	at ng.e(SourceFile:978)
	at ng.c(SourceFile:1186)
	at sb.c(SourceFile:26)
	at sf.c(SourceFile:146)
	at ng.l_(SourceFile:552)
	at sb.l_(SourceFile:31)
	at aab.a(SourceFile:1336)
	at iz.a(SourceFile:508)
	at aab.g(SourceFile:1314)
	at aab.h(SourceFile:1221)
	at iz.h(SourceFile:390)
	at net.minecraft.server.MinecraftServer.r(SourceFile:462)
	at net.minecraft.server.MinecraftServer.q(SourceFile:397)
	at bjh.q(SourceFile:122)
	at net.minecraft.server.MinecraftServer.run(SourceFile:331)
	at gp.run(SourceFile:573)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at java.util.Arrays.copyOf(Arrays.java:2734)
	at java.util.ArrayList.ensureCapacity(ArrayList.java:167)
	at java.util.ArrayList.add(ArrayList.java:351)
	at aqz.a(SourceFile:24)
	at apa.b(SourceFile:569)
	at apa.a(SourceFile:564)
	at aab.a(SourceFile:935)
	at mp.d(SourceFile:481)
	at ng.e(SourceFile:978)
	at ng.c(SourceFile:1186)
	at sb.c(SourceFile:26)
	at sf.c(SourceFile:146)
	at ng.l_(SourceFile:552)
	at sb.l_(SourceFile:31)
	at aab.a(SourceFile:1336)
	at iz.a(SourceFile:508)
	at aab.g(SourceFile:1314)

-- Entity being ticked --
Details:
	Entity Type: Skeleton (sf)
	Entity ID: 438
	Entity Name: Skelett
	Entity's Exact location: 105,34, 17,00, 152,52
	Entity's Block location: World: (105,17,152), Chunk: (at 9,1,8 in 6,9; contains blocks 96,0,144 to 111,255,159), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
	Entity's Momentum: 176,53, -0,08, 71,01
Stacktrace:
	at aab.h(SourceFile:1221)
	at iz.h(SourceFile:390)

-- Affected level --
Details:
	Level name: Skyrim
	All players: 1 total; [jc['Araless'/202, l='Skyrim', x=148,56, y=11,00, z=194,70]]
	Chunk stats: ServerChunkCache: 968 Drop: 0
	Level seed: 2974961700283577507
	Level generator: ID 00 - default, ver 1. Features enabled: true
	Level generator options: 
	Level spawn location: World: (-132,64,256), Chunk: (at 12,4,0 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
	Level time: 14598666 game time, 14606771 day time
	Level dimension: 0
	Level storage version: 0x04ABD - Anvil
	Level weather: Rain time: 96128 (now: false), thunder time: 47600 (now: false)
	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
	at net.minecraft.server.MinecraftServer.r(SourceFile:462)
	at net.minecraft.server.MinecraftServer.q(SourceFile:397)
	at bjh.q(SourceFile:122)
	at net.minecraft.server.MinecraftServer.run(SourceFile:331)
	at gp.run(SourceFile:573)

-- System Details --
Details:
	Minecraft Version: 1.5.1
	Operating System: Mac OS X (x86_64) version 10.6.8
	Java Version: 1.6.0_43, Apple Inc.
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
	Memory: 103439680 bytes (98 MB) / 1069416448 bytes (1019 MB) up to 1069416448 bytes (1019 MB)
	JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
	AABB Pool Size: 11451103 (641261768 bytes; 611 MB) allocated, 11451103 (641261768 bytes; 611 MB) used
	Suspicious classes: No suspicious classes found.
	IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 41101 (2301656 bytes; 2 MB) allocated, 767 (42952 bytes; 0 MB) used
	Player Count: 1 / 8; [jc['Araless'/202, l='Skyrim', x=148,56, y=11,00, z=194,70]]
	Type: Integrated Server (map_client.txt)
	Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.