---- Minecraft Crash Report ---- // Everything's going to plan. No, really, that was supposed to happen. Time: 5/22/13 9:48 PM Description: Updating screen events java.lang.RuntimeException: Failed to check session lock, aborting at aki.h(SourceFile:44) at aki.<init>(SourceFile:30) at ake.<init>(SourceFile:16) at akf.a(SourceFile:83) at asm.a(SourceFile:1356) at atr.a(SourceFile:204) at auu.a(SourceFile:74) at atr.a(SourceFile:305) at auu.d(SourceFile:129) at auu.m(SourceFile:113) at asm.j(SourceFile:1086) at asm.O(SourceFile:588) at asm.c(SourceFile:544) at net.minecraft.client.main.Main.main(SourceFile:78) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at aki.h(SourceFile:44) at aki.<init>(SourceFile:30) at ake.<init>(SourceFile:16) at akf.a(SourceFile:83) at asm.a(SourceFile:1356) at atr.a(SourceFile:204) at auu.a(SourceFile:74) at atr.a(SourceFile:305) at auu.d(SourceFile:129) at auu.m(SourceFile:113) -- Affected screen -- Details: Screen name: bhz Stacktrace: at asm.j(SourceFile:1086) at asm.O(SourceFile:588) at asm.c(SourceFile:544) at net.minecraft.client.main.Main.main(SourceFile:78) -- System Details -- Details: Minecraft Version: 13w19a Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.6.0_27, Sun Microsystems Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc. Memory: 218329760 bytes (208 MB) / 252248064 bytes (240 MB) up to 954466304 bytes (910 MB) JVM Flags: 1 total; -Xmx1G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 LWJGL: 2.9.0 OpenGL: Intel(R) HD Graphics Family GL version 3.1.0 - Build 8.15.10.2455, Intel Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null