---- Minecraft Crash Report ----
// I just don't know what went wrong :(

Time: 3/30/13 9:11 AM
Description: Exception in server tick loop

java.lang.OutOfMemoryError: Java heap space


A detailed walkthrough of the error, its code path and all known details is as follows:
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-- System Details --
Details:
	Minecraft Version: 1.5.1
	Operating System: Mac OS X (x86_64) version 10.8.3
	Java Version: 1.6.0_43, Apple Inc.
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
	Memory: 10772488 bytes (10 MB) / 1069416448 bytes (1019 MB) up to 1069416448 bytes (1019 MB)
	JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
	AABB Pool Size: 1477 (82712 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	Suspicious classes: No suspicious classes found.
	IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 449 (25144 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	Player Count: 1 / 8; [jc['Player'/25067, l='MOM', x=-1033.10, y=36.44, z=-37.33]]
	Type: Integrated Server (map_client.txt)
	Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.