---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.

Time: 3/24/13 6:59 PM
Description: Ticking entity

java.lang.OutOfMemoryError: Java heap space
	at java.util.Arrays.copyOf(Arrays.java:2734)
	at java.util.ArrayList.ensureCapacity(ArrayList.java:167)
	at java.util.ArrayList.add(ArrayList.java:351)
	at ard.a(SourceFile:28)
	at aab.a(SourceFile:771)
	at aab.a(SourceFile:678)
	at aab.a(SourceFile:1566)
	at zw.a(SourceFile:114)
	at iz.a(SourceFile:684)
	at aab.a(SourceFile:1542)
	at rr.d(SourceFile:85)
	at rr.l_(SourceFile:75)
	at aab.a(SourceFile:1336)
	at iz.a(SourceFile:508)
	at aab.g(SourceFile:1314)
	at aab.h(SourceFile:1221)
	at iz.h(SourceFile:390)
	at net.minecraft.server.MinecraftServer.r(SourceFile:462)
	at net.minecraft.server.MinecraftServer.q(SourceFile:397)
	at bjh.q(SourceFile:122)
	at net.minecraft.server.MinecraftServer.run(SourceFile:331)
	at gp.run(SourceFile:573)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at java.util.Arrays.copyOf(Arrays.java:2734)
	at java.util.ArrayList.ensureCapacity(ArrayList.java:167)
	at java.util.ArrayList.add(ArrayList.java:351)
	at ard.a(SourceFile:28)
	at aab.a(SourceFile:771)
	at aab.a(SourceFile:678)
	at aab.a(SourceFile:1566)
	at zw.a(SourceFile:114)
	at iz.a(SourceFile:684)
	at aab.a(SourceFile:1542)
	at rr.d(SourceFile:85)
	at rr.l_(SourceFile:75)
	at aab.a(SourceFile:1336)
	at iz.a(SourceFile:508)
	at aab.g(SourceFile:1314)

-- Entity being ticked --
Details:
	Entity Type: PrimedTnt (rr)
	Entity ID: 130768
	Entity Name: Block of TNT
	Entity's Exact location: -485.81, 78.85, -343.44
	Entity's Block location: World: (-486,78,-344), Chunk: (at 10,4,8 in -31,-22; contains blocks -496,0,-352 to -481,255,-337), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
	Entity's Momentum: 0.49, 0.21, 0.05
Stacktrace:
	at aab.h(SourceFile:1221)
	at iz.h(SourceFile:390)

-- Affected level --
Details:
	Level name: TNT Go BOOM!!!!!
	All players: 1 total; [jc['miniguy5'/358, l='TNT Go BOOM!!!!!', x=-432.56, y=100.71, z=-380.31]]
	Chunk stats: ServerChunkCache: 681 Drop: 0
	Level seed: -7057992999
	Level generator: ID 00 - default, ver 1. Features enabled: true
	Level generator options: 
	Level spawn location: World: (-503,64,-322), Chunk: (at 9,4,14 in -32,-21; contains blocks -512,0,-336 to -497,255,-321), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
	Level time: 3269 game time, 3269 day time
	Level dimension: 0
	Level storage version: 0x04ABD - Anvil
	Level weather: Rain time: 103895 (now: false), thunder time: 113880 (now: false)
	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
	at net.minecraft.server.MinecraftServer.r(SourceFile:462)
	at net.minecraft.server.MinecraftServer.q(SourceFile:397)
	at bjh.q(SourceFile:122)
	at net.minecraft.server.MinecraftServer.run(SourceFile:331)
	at gp.run(SourceFile:573)

-- System Details --
Details:
	Minecraft Version: 1.5.1
	Operating System: Mac OS X (x86_64) version 10.8.3
	Java Version: 1.6.0_43, Apple Inc.
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
	Memory: 52840040 bytes (50 MB) / 1069416448 bytes (1019 MB) up to 1069416448 bytes (1019 MB)
	JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
	AABB Pool Size: 111576 (6248256 bytes; 5 MB) allocated, 27749 (1553944 bytes; 1 MB) used
	Suspicious classes: No suspicious classes found.
	IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 17176655 (961892680 bytes; 917 MB) allocated, 17176655 (961892680 bytes; 917 MB) used
	Player Count: 1 / 8; [jc['miniguy5'/358, l='TNT Go BOOM!!!!!', x=-432.56, y=100.71, z=-380.31]]
	Type: Integrated Server (map_client.txt)
	Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.