---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.

Time: 7/23/13 10:22 PM
Description: Exception in server tick loop

java.lang.OutOfMemoryError: Java heap space


A detailed walkthrough of the error, its code path and all known details is as follows:
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-- System Details --
Details:
	Minecraft Version: 1.6.2
	Operating System: Windows 7 (amd64) version 6.1
	Java Version: 1.7.0_11, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 6175904 bytes (5 MB) / 734330880 bytes (700 MB) up to 954466304 bytes (910 MB)
	JVM Flags: 1 total; -Xmx1G
	AABB Pool Size: 1 (56 bytes; 0 MB) allocated, 1 (56 bytes; 0 MB) used
	Suspicious classes: No suspicious classes found.
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	Player Count: 0 / 8; []
	Type: Integrated Server (map_client.txt)
	Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.