---- Minecraft Crash Report ---- // Everything's going to plan. No, really, that was supposed to happen. Time: 7/23/13 10:22 PM Description: Exception in server tick loop java.lang.OutOfMemoryError: Java heap space A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.6.2 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_11, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 6175904 bytes (5 MB) / 734330880 bytes (700 MB) up to 954466304 bytes (910 MB) JVM Flags: 1 total; -Xmx1G AABB Pool Size: 1 (56 bytes; 0 MB) allocated, 1 (56 bytes; 0 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.