---- Minecraft Crash Report ---- // Everything's going to plan. No, really, that was supposed to happen. Time: 02.02.14 14:00 Description: Trying to submit a frame to Twitch java.lang.NullPointerException: Trying to submit a frame to Twitch at tv.twitch.broadcast.Stream.captureFrameBuffer_ReadPixels(Stream.java:182) at bun.a(SourceFile:1436) at bvb.k(SourceFile:252) at azi.ah(SourceFile:832) at azi.f(SourceFile:711) at net.minecraft.client.main.Main.main(SourceFile:152) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at tv.twitch.broadcast.Stream.captureFrameBuffer_ReadPixels(Stream.java:182) -- Broadcast State -- Details: Last reported errors: [ Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Warning in SubmitTexturePointer: TTV_WRN_FRAMES_QUEUEING , Out of free buffers, this should never happen] Buffer: ~~NULL~~ Free buffer count: 0 Capture buffer count: 3 Stacktrace: at bun.a(SourceFile:1436) -- Affected level -- Details: Level name: MpServer All players: 2 total; [bkf['UjkGamer'/20995, l='MpServer', x=-16,13, y=81,62, z=210,87], bme['roman'/21000, l='MpServer', x=-13,21, y=80,00, z=213,40]] Chunk stats: MultiplayerChunkCache: 132, 153 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: World: (353,67,926), Chunk: (at 1,4,14 in 22,57; contains blocks 352,0,912 to 367,255,927), Region: (0,1; contains chunks 0,32 to 31,63, blocks 0,0,512 to 511,255,1023) Level time: 1698471 game time, 1783718 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Forced entities: 6 total; [yc['неизвестно'/40226, l='MpServer', x=-2,78, y=37,18, z=171,66], bme['roman'/21000, l='MpServer', x=-13,21, y=80,00, z=213,40], bkf['UjkGamer'/20995, l='MpServer', x=-16,13, y=81,62, z=210,87], yc['неизвестно'/40752, l='MpServer', x=-15,34, y=81,09, z=212,06], bme['roman'/21000, l='MpServer', x=-13,21, y=80,00, z=213,40], yc['неизвестно'/40700, l='MpServer', x=-12,58, y=79,65, z=215,38]] Retry entities: 0 total; [] Server brand: CraftBukkit Server type: Non-integrated multiplayer server Stacktrace: at bka.a(SourceFile:289) at azi.b(SourceFile:1952) at azi.f(SourceFile:720) at net.minecraft.client.main.Main.main(SourceFile:152) -- System Details -- Details: Minecraft Version: 1.7.4 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0-ea, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 108616112 bytes (103 MB) / 332922880 bytes (317 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G AABB Pool Size: 1149 (64344 bytes; 0 MB) allocated, 3 (168 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 Launched Version: 1.7.4 LWJGL: 2.9.1 OpenGL: GeForce GTS 250/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [RUS.zip] Current Language: Русский (Россия) Profiler Position: N/A (disabled) Vec3 Pool Size: 148 (8288 bytes; 0 MB) allocated, 37 (2072 bytes; 0 MB) used Anisotropic Filtering: Off (1)