---- Minecraft Crash Report ---- // Uh... Did I do that? Time: 16/02/14 14:45 Description: Rendering screen java.lang.IllegalArgumentException: bad Base64 input character at 9026: 46 (decimal) at io.netty.handler.codec.base64.Base64.decode(Base64.java:247) at io.netty.handler.codec.base64.Base64.decode(Base64.java:197) at io.netty.handler.codec.base64.Base64.decode(Base64.java:188) at bgw.b(SourceFile:155) at bgw.a(SourceFile:130) at bba.a(SourceFile:26) at bbf.b(SourceFile:382) at bbf.a(SourceFile:259) at bgt.a(SourceFile:283) at bmm.b(SourceFile:852) at azi.ah(SourceFile:787) at azi.f(SourceFile:711) at net.minecraft.client.main.Main.main(SourceFile:152) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at io.netty.handler.codec.base64.Base64.decode(Base64.java:247) at io.netty.handler.codec.base64.Base64.decode(Base64.java:197) at io.netty.handler.codec.base64.Base64.decode(Base64.java:188) at bgw.b(SourceFile:155) at bgw.a(SourceFile:130) at bba.a(SourceFile:26) at bbf.b(SourceFile:382) at bbf.a(SourceFile:259) at bgt.a(SourceFile:283) -- Screen render details -- Details: Screen name: bgt Mouse location: Scaled: (218, 146). Absolute: (874, 416) Screen size: Scaled: (420, 251). Absolute: (1680, 1002). Scale factor of 4 Stacktrace: at bmm.b(SourceFile:852) at azi.ah(SourceFile:787) at azi.f(SourceFile:711) at net.minecraft.client.main.Main.main(SourceFile:152) -- System Details -- Details: Minecraft Version: 1.7.4 Operating System: Mac OS X (x86_64) version 10.7.5 Java Version: 1.6.0_65, Apple Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. Memory: 71394592 bytes (68 MB) / 126873600 bytes (120 MB) up to 1069416448 bytes (1019 MB) JVM Flags: 1 total; -Xmx1G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.7.4 LWJGL: 2.9.1 OpenGL: ATI Radeon X1600 OpenGL Engine GL version 2.1 ATI-7.4.1, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because EXT_framebuffer_object is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: English (UK) Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Anisotropic Filtering: Off (1)