---- Minecraft Crash Report ---- // On the bright side, I bought you a teddy bear! Time: 9/13/14 3:45 PM Description: Updating screen events java.lang.IllegalStateException: failed to create a child event loop at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:61) at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52) at rd.a(SourceFile:40) at rd.b(SourceFile:37) at up.c(SourceFile:10) at rc.a(SourceFile:104) at bsu.a(SourceFile:1914) at bwf.a(SourceFile:210) at bxf.a(SourceFile:342) at bwf.a(SourceFile:350) at bxf.k(SourceFile:405) at bxf.p(SourceFile:382) at bsu.r(SourceFile:1473) at bsu.as(SourceFile:877) at bsu.a(SourceFile:314) at net.minecraft.client.main.Main.main(SourceFile:120) Caused by: io.netty.channel.ChannelException: failed to open a new selector at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128) at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120) at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87) at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:57) ... 17 more Caused by: java.io.IOException: Unable to establish loopback connection at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source) at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at sun.nio.ch.PipeImpl.<init>(Unknown Source) at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source) at java.nio.channels.Pipe.open(Unknown Source) at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source) at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source) at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126) ... 20 more Caused by: java.net.ConnectException: Connection timed out: connect at sun.nio.ch.Net.connect0(Native Method) at sun.nio.ch.Net.connect(Unknown Source) at sun.nio.ch.Net.connect(Unknown Source) at sun.nio.ch.SocketChannelImpl.connect(Unknown Source) at java.nio.channels.SocketChannel.open(Unknown Source) ... 29 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:61) at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52) at rd.a(SourceFile:40) at rd.b(SourceFile:37) at up.c(SourceFile:10) at rc.a(SourceFile:104) at bsu.a(SourceFile:1914) at bwf.a(SourceFile:210) at bxf.a(SourceFile:342) at bwf.a(SourceFile:350) at bxf.k(SourceFile:405) at bxf.p(SourceFile:382) -- Affected screen -- Details: Screen name: bxq Stacktrace: at bsu.r(SourceFile:1473) at bsu.as(SourceFile:877) at bsu.a(SourceFile:314) at net.minecraft.client.main.Main.main(SourceFile:120) -- System Details -- Details: Minecraft Version: 1.8 Operating System: Windows 8 (amd64) version 6.2 Java Version: 1.7.0_67, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 139049592 bytes (132 MB) / 324591616 bytes (309 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 Launched Version: 1.8 LWJGL: 2.9.1 OpenGL: Intel(R) HD Graphics GL version 4.0.0 - Build 10.18.10.3412, Intel GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: No Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled)