---- Minecraft Crash Report ---- // Sorry :( Time: 11/10/14 2:08 PM Description: Updating screen events java.lang.IllegalStateException: failed to create a child event loop at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68) at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52) at re.a(SourceFile:44) at re.b(SourceFile:41) at ur.c(SourceFile:10) at rd.a(SourceFile:121) at bss.a(SourceFile:1923) at bxf.i(SourceFile:172) at bxf.a(SourceFile:135) at bxe.a(SourceFile:342) at bxe.k(SourceFile:405) at bxf.k(SourceFile:81) at bxe.p(SourceFile:382) at bss.r(SourceFile:1480) at bss.at(SourceFile:880) at bss.a(SourceFile:317) at net.minecraft.client.main.Main.main(SourceFile:124) Caused by: io.netty.channel.ChannelException: failed to open a new selector at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128) at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120) at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87) at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64) ... 18 more Caused by: java.io.IOException: Unable to establish loopback connection at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source) at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at sun.nio.ch.PipeImpl.<init>(Unknown Source) at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source) at java.nio.channels.Pipe.open(Unknown Source) at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source) at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source) at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126) ... 21 more Caused by: java.net.ConnectException: Connection timed out: connect at sun.nio.ch.Net.connect0(Native Method) at sun.nio.ch.Net.connect(Unknown Source) at sun.nio.ch.Net.connect(Unknown Source) at sun.nio.ch.SocketChannelImpl.connect(Unknown Source) at java.nio.channels.SocketChannel.open(Unknown Source) ... 30 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68) at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52) at re.a(SourceFile:44) at re.b(SourceFile:41) at ur.c(SourceFile:10) at rd.a(SourceFile:121) at bss.a(SourceFile:1923) at bxf.i(SourceFile:172) at bxf.a(SourceFile:135) at bxe.a(SourceFile:342) at bxe.k(SourceFile:405) at bxf.k(SourceFile:81) at bxe.p(SourceFile:382) -- Affected screen -- Details: Screen name: bxp Stacktrace: at bss.r(SourceFile:1480) at bss.at(SourceFile:880) at bss.a(SourceFile:317) at net.minecraft.client.main.Main.main(SourceFile:124) -- System Details -- Details: Minecraft Version: 1.8.1-pre4 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_67, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 67720576 bytes (64 MB) / 232484864 bytes (221 MB) up to 523501568 bytes (499 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.8.1-pre4 LWJGL: 2.9.1 OpenGL: AMD Radeon HD 7550M/7650M Graphics GL version 4.2.11411 Compatibility Profile Context, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled)