---- Minecraft Crash Report ----
// Ouch. That hurt :(

Time: 3/22/15 12:10 PM
Description: Initializing game

java.lang.OutOfMemoryError: Java heap space
	at bmj.a(SourceFile:363)
	at bmj.a(SourceFile:255)
	at bmi.b(SourceFile:130)
	at bmi.a(SourceFile:77)
	at bou.j(SourceFile:553)
	at bou.a(SourceFile:139)
	at bov.a(SourceFile:23)
	at bno.a(SourceFile:99)
	at avf.am(SourceFile:448)
	at avf.a(SourceFile:310)
	at net.minecraft.client.main.Main.main(SourceFile:124)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at bmj.a(SourceFile:363)
	at bmj.a(SourceFile:255)
	at bmi.b(SourceFile:130)
	at bmi.a(SourceFile:77)
	at bou.j(SourceFile:553)
	at bou.a(SourceFile:139)
	at bov.a(SourceFile:23)
	at bno.a(SourceFile:99)
	at avf.am(SourceFile:448)

-- Initialization --
Details:
Stacktrace:
	at avf.a(SourceFile:310)
	at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
	Minecraft Version: 1.8.3
	Operating System: Windows 8.1 (x86) version 6.3
	CPU: 4x AMD E2-6110 APU with AMD Radeon R2 Graphics 
	Java Version: 1.8.0_31, Oracle Corporation
	Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
	Memory: 59132928 bytes (56 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
	JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 1.8.3
	LWJGL: 2.9.4
	OpenGL: AMD Radeon(TM) R2 Graphics GL version 4.3.12682 Compatibility Profile Context 13.302.1101.1004, ATI Technologies Inc.
	GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

	Using VBOs: Yes
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: [Inter_Realistic_Modern_Pack_512_V1.8.zip]
	Current Language: English (US)
	Profiler Position: N/A (disabled)