---- Minecraft Crash Report ---- // Why did you do that? Time: 3/30/13 8:48 AM Description: Exception in server tick loop java.lang.OutOfMemoryError: Java heap space A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.5.1 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_13, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 9348488 bytes (8 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB) JVM Flags: 2 total; -Xms512m -Xmx1024m AABB Pool Size: 12755488 (714307328 bytes; 681 MB) allocated, 12755488 (714307328 bytes; 681 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63 Profiler Position: N/A (disabled) Vec3 Pool Size: 339363 (19004328 bytes; 18 MB) allocated, 31166 (1745296 bytes; 1 MB) used Player Count: 1 / 8; [jc['jk5389'/39765, l='wtf', x=351.00, y=60.01, z=110.00]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.