---- Minecraft Crash Report ---- // Uh... Did I do that? Time: 1/20/13 10:32 PM Description: Ticking entity java.lang.OutOfMemoryError: GC overhead limit exceeded at ahm.a(SourceFile:234) at ahm.a(SourceFile:108) at ahm.a(SourceFile:59) at ahm.a(SourceFile:35) at yc.a(World.java:3835) at on.a(SourceFile:72) at on.a(SourceFile:76) at nn.c(SourceFile:40) at nd.a(SourceFile:91) at md.bl(EntityLiving.java:2057) at md.c(EntityLiving.java:1780) at ln.c(SourceFile:77) at md.j_(EntityLiving.java:807) at yc.a(World.java:2291) at in.a(WorldServer.java:647) at yc.g(World.java:2253) at yc.h(World.java:2107) at in.h(WorldServer.java:516) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at bdz.q(IntegratedServer.java:159) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at fy.run(SourceFile:849) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at ahm.a(SourceFile:234) at ahm.a(SourceFile:108) at ahm.a(SourceFile:59) at ahm.a(SourceFile:35) at yc.a(World.java:3835) at on.a(SourceFile:72) at on.a(SourceFile:76) at nn.c(SourceFile:40) at nd.a(SourceFile:91) at md.bl(EntityLiving.java:2057) at md.c(EntityLiving.java:1780) at ln.c(SourceFile:77) at md.j_(EntityLiving.java:807) at yc.a(World.java:2291) at in.a(WorldServer.java:647) at yc.g(World.java:2253) -- Entity being ticked -- Details: Entity Type: Villager (qu) Entity ID: 1602 Name: Villager Exact location: 275.50, 5.00, -859.50 Block location: World: (275,5,-860), Chunk: (at 3,0,4 in 17,-54; contains blocks 272,0,-864 to 287,255,-849), Region: (0,-2; contains chunks 0,-64 to 31,-33, blocks 0,0,-1024 to 511,255,-513) Momentum: 0.00, -0.08, 0.00 Stacktrace: at yc.h(World.java:2107) at in.h(WorldServer.java:516) -- Affected level -- Details: Level name: New World All players: 1 total; [iq['vivosims'/17, l='New World', x=766.00, y=14.93, z=-757.68]] Chunk stats: ServerChunkCache: 4647 Drop: 0 Level seed: -193629496400687380 Level generator: ID 01 - flat, ver 0. Features enabled: true Level generator options: 2;7,2x3,2;1;village Level Data Unobtainable: ~~ERROR~~ NoClassDefFoundError: aib Stacktrace: at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at bdz.q(IntegratedServer.java:159) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at fy.run(SourceFile:849) -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_07, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 44857736 bytes (42 MB) / 1029046272 bytes (981 MB) up to 1029046272 bytes (981 MB) JVM Flags: 2 total; -Xms1024m -Xmx1024m AABB Pool Size: 1794 (100464 bytes; 0 MB) allocated, 1131 (63336 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.26 FML v4.7.10.524 Minecraft Forge 6.6.0.499 Optifine OptiFine_1.4.6_HD_B4 6 mods loaded, 6 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available mod_ReiMinimap [mod_ReiMinimap] ([1.4.7]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 526 (29456 bytes; 0 MB) allocated, 200 (11200 bytes; 0 MB) used Player Count: 1 / 8; [iq['vivosims'/17, l='New World', x=766.00, y=14.93, z=-757.68]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'forge,fml'