---- Minecraft Crash Report ---- // Would you like a cupcake? Time: 6/3/13 9:44 AM Description: Failed to start game org.lwjgl.LWJGLException: Could not create context at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method) at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50) at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132) at org.lwjgl.opengl.Display.create(Display.java:850) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at net.minecraft.client.Minecraft.a(SourceFile:235) at avv.a(SourceFile:56) at net.minecraft.client.Minecraft.run(SourceFile:507) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.5.2 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_21, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 8394920 bytes (8 MB) / 26808320 bytes (25 MB) up to 1037959168 bytes (989 MB) JVM Flags: 1 total; -Xmx1G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 LWJGL: 2.9.0 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null