---- Minecraft Crash Report ----
// Oh - I know what I did wrong!

Time: 2/16/14 4:47 PM
Description: Rendering screen

java.lang.IllegalArgumentException: bad Base64 input character at 10217: 0 (decimal)
	at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
	at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
	at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
	at bgw.b(SourceFile:155)
	at bgw.a(SourceFile:130)
	at bba.a(SourceFile:26)
	at bbf.b(SourceFile:382)
	at bbf.a(SourceFile:259)
	at bgt.a(SourceFile:283)
	at bmm.b(SourceFile:852)
	at azi.ah(SourceFile:787)
	at azi.f(SourceFile:711)
	at net.minecraft.client.main.Main.main(SourceFile:152)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
	at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
	at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
	at bgw.b(SourceFile:155)
	at bgw.a(SourceFile:130)
	at bba.a(SourceFile:26)
	at bbf.b(SourceFile:382)
	at bbf.a(SourceFile:259)
	at bgt.a(SourceFile:283)

-- Screen render details --
Details:
	Screen name: bgt
	Mouse location: Scaled: (220, 144). Absolute: (441, 191)
	Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
	at bmm.b(SourceFile:852)
	at azi.ah(SourceFile:787)
	at azi.f(SourceFile:711)
	at net.minecraft.client.main.Main.main(SourceFile:152)

-- System Details --
Details:
	Minecraft Version: 1.7.4
	Operating System: Windows XP (x86) version 5.1
	Java Version: 1.7.0_45, Oracle Corporation
	Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
	Memory: 25610552 bytes (24 MB) / 71831552 bytes (68 MB) up to 518979584 bytes (494 MB)
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 1.7.4
	LWJGL: 2.9.1
	OpenGL: GeForce 6150 LE/PCI/SSE2/3DNOW! GL version 2.0.1, NVIDIA Corporation
	GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because EXT_framebuffer_object is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because ARB_shader_objects, ARB_vertex_shader, and ARB_fragment_shader are supported.

	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: []
	Current Language: English (US)
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
	Anisotropic Filtering: Off (1)