---- Minecraft Crash Report ---- // Oh - I know what I did wrong! Time: 2/16/14 4:47 PM Description: Rendering screen java.lang.IllegalArgumentException: bad Base64 input character at 10217: 0 (decimal) at io.netty.handler.codec.base64.Base64.decode(Base64.java:247) at io.netty.handler.codec.base64.Base64.decode(Base64.java:197) at io.netty.handler.codec.base64.Base64.decode(Base64.java:188) at bgw.b(SourceFile:155) at bgw.a(SourceFile:130) at bba.a(SourceFile:26) at bbf.b(SourceFile:382) at bbf.a(SourceFile:259) at bgt.a(SourceFile:283) at bmm.b(SourceFile:852) at azi.ah(SourceFile:787) at azi.f(SourceFile:711) at net.minecraft.client.main.Main.main(SourceFile:152) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at io.netty.handler.codec.base64.Base64.decode(Base64.java:247) at io.netty.handler.codec.base64.Base64.decode(Base64.java:197) at io.netty.handler.codec.base64.Base64.decode(Base64.java:188) at bgw.b(SourceFile:155) at bgw.a(SourceFile:130) at bba.a(SourceFile:26) at bbf.b(SourceFile:382) at bbf.a(SourceFile:259) at bgt.a(SourceFile:283) -- Screen render details -- Details: Screen name: bgt Mouse location: Scaled: (220, 144). Absolute: (441, 191) Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2 Stacktrace: at bmm.b(SourceFile:852) at azi.ah(SourceFile:787) at azi.f(SourceFile:711) at net.minecraft.client.main.Main.main(SourceFile:152) -- System Details -- Details: Minecraft Version: 1.7.4 Operating System: Windows XP (x86) version 5.1 Java Version: 1.7.0_45, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation Memory: 25610552 bytes (24 MB) / 71831552 bytes (68 MB) up to 518979584 bytes (494 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.7.4 LWJGL: 2.9.1 OpenGL: GeForce 6150 LE/PCI/SSE2/3DNOW! GL version 2.0.1, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because EXT_framebuffer_object is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because ARB_shader_objects, ARB_vertex_shader, and ARB_fragment_shader are supported. Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Anisotropic Filtering: Off (1)