---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 21w43a
Time span: 86 ms
Tick span: 1 ticks
// This is approximately 11.60 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 98.73%/98.73%
[01] |   level(1/1) - 92.79%/91.61%
[02] |   |   sky(1/1) - 88.69%/81.25%
[02] |   |   terrain(1/1) - 7.76%/7.11%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3320/0x00000001008ba000@46a6805b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.27%/2.79%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3321/0x00000001008ba218@6c46e625]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.26%/2.15%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[epf$$Lambda$3322/0x00000001008ba430@1216aa1e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.44%/1.88%
[03] |   |   |   filterempty(3/3) - 2.24%/0.16%
[03] |   |   |   unspecified(1/1) - 1.80%/0.13%
[02] |   |   translucent(1/1) - 1.04%/0.95%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3323/0x00000001008ba648@62e182ff]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 91.47%/0.87%
[03] |   |   |   filterempty(1/1) - 5.00%/0.05%
[03] |   |   |   unspecified(1/1) - 3.42%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.00%
[02] |   |   entities(1/1) - 0.60%/0.55%
[02] |   |   particles(1/1) - 0.53%/0.49%
[02] |   |   string(1/1) - 0.34%/0.32%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3358/0x00000001008c1920@6045772c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.92%/0.25%
[03] |   |   |   filterempty(1/1) - 11.75%/0.04%
[03] |   |   |   unspecified(1/1) - 10.33%/0.03%
[02] |   |   hand(1/1) - 0.34%/0.31%
[02] |   |   clouds(1/1) - 0.14%/0.13%
[02] |   |   blockentities(1/1) - 0.14%/0.13%
[02] |   |   unspecified(1/1) - 0.08%/0.07%
[02] |   |   clear(1/1) - 0.08%/0.07%
[02] |   |   light_updates(1/1) - 0.06%/0.05%
[02] |   |   compilechunks(1/1) - 0.05%/0.05%
[03] |   |   |   populate_chunks_to_compile(1/1) - 80.56%/0.04%
[03] |   |   |   unspecified(1/1) - 12.88%/0.01%
[03] |   |   |   upload(1/1) - 3.98%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 2.58%/0.00%
[02] |   |   weather(1/1) - 0.05%/0.04%
[02] |   |   pick(1/1) - 0.02%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.02%/0.02%
[02] |   |   destroyProgress(1/1) - 0.02%/0.02%
[02] |   |   terrain_setup(1/1) - 0.01%/0.01%
[03] |   |   |   unspecified(1/1) - 56.41%/0.01%
[03] |   |   |   update(1/1) - 13.68%/0.00%
[03] |   |   |   culling(1/1) - 12.82%/0.00%
[03] |   |   |   camera(1/1) - 10.26%/0.00%
[03] |   |   |   cull(1/1) - 6.84%/0.00%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   light_update_queue(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 7.20%/7.11%
[02] |   |   debug(1/1) - 88.46%/6.29%
[02] |   |   unspecified(1/1) - 11.45%/0.81%
[02] |   |   chat(1/1) - 0.05%/0.00%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.00%/0.00%
[00] unspecified(1/1) - 1.04%/1.04%
[00] blit(1/1) - 0.10%/0.10%
[00] updateDisplay(1/1) - 0.10%/0.10%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 86.27%/0.01%
[01] |   display(1/1) - 13.73%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

