---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 21w43a
Time span: 50 ms
Tick span: 1 ticks
// This is approximately 19.70 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.57%/99.57%
[01] |   level(1/1) - 91.73%/91.33%
[02] |   |   sky(1/1) - 84.07%/76.78%
[02] |   |   terrain(1/1) - 10.24%/9.35%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3320/0x00000001008ba000@46a6805b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.36%/3.49%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3321/0x00000001008ba218@6c46e625]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.02%/3.09%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[epf$$Lambda$3322/0x00000001008ba430@1216aa1e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.58%/2.58%
[03] |   |   |   filterempty(3/3) - 1.12%/0.10%
[03] |   |   |   unspecified(1/1) - 0.91%/0.09%
[02] |   |   translucent(1/1) - 1.42%/1.29%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3323/0x00000001008ba648@62e182ff]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 96.48%/1.25%
[03] |   |   |   unspecified(1/1) - 1.81%/0.02%
[03] |   |   |   filterempty(1/1) - 1.63%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.08%/0.00%
[02] |   |   terrain_setup(1/1) - 1.19%/1.09%
[03] |   |   |   update(1/1) - 98.78%/1.07%
[04] |   |   |   |   apply_frustum(1/1) - 99.27%/1.06%
[04] |   |   |   |   unspecified(1/1) - 0.73%/0.01%
[03] |   |   |   unspecified(1/1) - 0.73%/0.01%
[03] |   |   |   culling(1/1) - 0.20%/0.00%
[03] |   |   |   camera(1/1) - 0.20%/0.00%
[03] |   |   |   cull(1/1) - 0.09%/0.00%
[02] |   |   entities(1/1) - 0.89%/0.82%
[02] |   |   hand(1/1) - 0.57%/0.52%
[02] |   |   particles(1/1) - 0.56%/0.51%
[02] |   |   string(1/1) - 0.30%/0.27%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3358/0x00000001008c1920@6045772c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 84.12%/0.23%
[03] |   |   |   unspecified(1/1) - 9.20%/0.03%
[03] |   |   |   filterempty(1/1) - 6.68%/0.02%
[02] |   |   unspecified(1/1) - 0.20%/0.19%
[02] |   |   clouds(1/1) - 0.20%/0.18%
[02] |   |   clear(1/1) - 0.07%/0.07%
[02] |   |   blockentities(1/1) - 0.06%/0.06%
[02] |   |   light_updates(1/1) - 0.06%/0.05%
[02] |   |   weather(1/1) - 0.05%/0.05%
[02] |   |   compilechunks(1/1) - 0.03%/0.03%
[03] |   |   |   populate_chunks_to_compile(1/1) - 73.89%/0.02%
[03] |   |   |   unspecified(1/1) - 14.65%/0.00%
[03] |   |   |   upload(1/1) - 8.28%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 3.18%/0.00%
[02] |   |   pick(1/1) - 0.03%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.02%/0.02%
[02] |   |   destroyProgress(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   light_update_queue(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 8.26%/8.23%
[02] |   |   debug(1/1) - 80.14%/6.59%
[02] |   |   unspecified(1/1) - 16.41%/1.35%
[02] |   |   chat(1/1) - 3.43%/0.28%
[02] |   |   bossHealth(1/1) - 0.01%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] unspecified(1/1) - 0.19%/0.19%
[00] updateDisplay(1/1) - 0.15%/0.15%
[00] blit(1/1) - 0.08%/0.08%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 83.33%/0.00%
[01] |   display(1/1) - 16.67%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

