---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 21w43a
Time span: 66 ms
Tick span: 1 ticks
// This is approximately 14.96 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 56.42%/56.42%
[00] gameRenderer(1/1) - 43.39%/43.39%
[01] |   level(1/1) - 89.07%/38.65%
[02] |   |   compilechunks(1/1) - 48.55%/18.76%
[03] |   |   |   upload(1/1) - 99.87%/18.74%
[03] |   |   |   populate_chunks_to_compile(1/1) - 0.08%/0.02%
[03] |   |   |   unspecified(1/1) - 0.04%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.01%/0.00%
[02] |   |   sky(1/1) - 22.76%/8.80%
[02] |   |   terrain(1/1) - 18.50%/7.15%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3320/0x00000001008ba000@46a6805b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.89%/2.78%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3321/0x00000001008ba218@6c46e625]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.79%/2.13%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[epf$$Lambda$3322/0x00000001008ba430@1216aa1e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.98%/1.79%
[03] |   |   |   filterempty(3/3) - 4.02%/0.29%
[03] |   |   |   unspecified(1/1) - 2.32%/0.17%
[02] |   |   translucent(1/1) - 2.22%/0.86%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3323/0x00000001008ba648@62e182ff]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.75%/0.75%
[03] |   |   |   filterempty(1/1) - 7.64%/0.07%
[03] |   |   |   unspecified(1/1) - 4.51%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.10%/0.00%
[02] |   |   particles(1/1) - 2.16%/0.84%
[02] |   |   terrain_setup(1/1) - 1.67%/0.64%
[03] |   |   |   update(1/1) - 96.72%/0.62%
[04] |   |   |   |   apply_frustum(1/1) - 94.02%/0.59%
[04] |   |   |   |   partial_update(1/1) - 4.33%/0.03%
[04] |   |   |   |   unspecified(1/1) - 1.65%/0.01%
[03] |   |   |   unspecified(1/1) - 1.32%/0.01%
[03] |   |   |   culling(1/1) - 1.04%/0.01%
[03] |   |   |   camera(1/1) - 0.76%/0.00%
[03] |   |   |   cull(1/1) - 0.16%/0.00%
[02] |   |   entities(1/1) - 1.35%/0.52%
[02] |   |   hand(1/1) - 0.87%/0.34%
[02] |   |   string(1/1) - 0.57%/0.22%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[epf$$Lambda$3358/0x00000001008c1920@6045772c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 63.92%/0.14%
[03] |   |   |   filterempty(1/1) - 20.36%/0.04%
[03] |   |   |   unspecified(1/1) - 15.71%/0.03%
[02] |   |   clouds(1/1) - 0.38%/0.15%
[02] |   |   blockentities(1/1) - 0.24%/0.09%
[02] |   |   unspecified(1/1) - 0.22%/0.08%
[02] |   |   clear(1/1) - 0.12%/0.05%
[02] |   |   weather(1/1) - 0.10%/0.04%
[02] |   |   light_updates(1/1) - 0.10%/0.04%
[02] |   |   camera(1/1) - 0.06%/0.02%
[02] |   |   pick(1/1) - 0.06%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   light_update_queue(1/1) - 0.01%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 10.90%/4.73%
[02] |   |   debug(1/1) - 74.81%/3.54%
[02] |   |   unspecified(1/1) - 17.20%/0.81%
[02] |   |   chat(1/1) - 7.93%/0.38%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.01%
[00] updateDisplay(1/1) - 0.10%/0.10%
[00] blit(1/1) - 0.06%/0.06%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 80.00%/0.01%
[01] |   display(1/1) - 20.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

