---- Minecraft Crash Report ----
// Shall we play a game?

Time: 1/11/14 7:55 PM
Description: Starting integrated server

java.lang.ExceptionInInitializerError
	at net.minecraft.server.MinecraftServer.<init>(SourceFile:113)
	at btk.<init>(SourceFile:38)
	at azi.a(SourceFile:1590)
	at bcm.e(SourceFile:162)
	at bcn.a(SourceFile:214)
	at bbf.a(SourceFile:186)
	at bcm.a(SourceFile:187)
	at bmm.b(SourceFile:852)
	at azi.ah(SourceFile:787)
	at azi.f(SourceFile:711)
	at net.minecraft.client.main.Main.main(SourceFile:152)
Caused by: java.lang.IllegalStateException: failed to create a child event loop
	at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:61)
	at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
	at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
	at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
	at mv.<clinit>(SourceFile:31)
	... 11 more
Caused by: io.netty.channel.ChannelException: failed to open a new selector
	at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
	at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
	at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
	at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:57)
	... 15 more
Caused by: java.io.IOException: Unable to establish loopback connection
	at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
	at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
	at java.security.AccessController.doPrivileged(Native Method)
	at sun.nio.ch.PipeImpl.<init>(Unknown Source)
	at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source)
	at java.nio.channels.Pipe.open(Unknown Source)
	at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source)
	at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source)
	at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
	... 18 more
Caused by: java.net.SocketException: Unrecognized Windows Sockets error: 87: socket
	at sun.nio.ch.Net.socket0(Native Method)
	at sun.nio.ch.Net.serverSocket(Unknown Source)
	at sun.nio.ch.ServerSocketChannelImpl.<init>(Unknown Source)
	at sun.nio.ch.SelectorProviderImpl.openServerSocketChannel(Unknown Source)
	at java.nio.channels.ServerSocketChannel.open(Unknown Source)
	... 27 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at net.minecraft.server.MinecraftServer.<init>(SourceFile:113)
	at btk.<init>(SourceFile:38)

-- Starting integrated server --
Details:
	Level ID: Slaughterhouse
	Level Name: Village
Stacktrace:
	at azi.a(SourceFile:1590)
	at bcm.e(SourceFile:162)
	at bcn.a(SourceFile:214)
	at bbf.a(SourceFile:186)
	at bcm.a(SourceFile:187)

-- Screen render details --
Details:
	Screen name: bct
	Mouse location: Scaled: (141, 58). Absolute: (283, 363)
	Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
	at bmm.b(SourceFile:852)
	at azi.ah(SourceFile:787)
	at azi.f(SourceFile:711)
	at net.minecraft.client.main.Main.main(SourceFile:152)

-- System Details --
Details:
	Minecraft Version: 1.7.4
	Operating System: Windows 7 (amd64) version 6.1
	Java Version: 1.7.0_07, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 238938808 bytes (227 MB) / 281804800 bytes (268 MB) up to 954466304 bytes (910 MB)
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 1.7.4
	LWJGL: 2.9.1
	OpenGL: Intel(R) HD Graphics Family GL version 3.0.0 - Build 8.15.10.2353, Intel
	GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: [My Pack]
	Current Language: English (US)
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
	Anisotropic Filtering: Off (1)