---- Minecraft Crash Report ---- // Oops. Time: 17/01/14 6:31 PM Description: Updating screen events java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Unknown Source) at bgt.r_(SourceFile:69) at bcl.a(SourceFile:197) at azi.a(SourceFile:646) at bct.a(SourceFile:269) at bcl.a(SourceFile:172) at bct.a(SourceFile:518) at bcl.d(SourceFile:232) at bcl.k(SourceFile:211) at azi.p(SourceFile:1308) at azi.ah(SourceFile:760) at azi.f(SourceFile:711) at net.minecraft.client.main.Main.main(SourceFile:152) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Unknown Source) at bgt.r_(SourceFile:69) at bcl.a(SourceFile:197) at azi.a(SourceFile:646) at bct.a(SourceFile:269) at bcl.a(SourceFile:172) at bct.a(SourceFile:518) at bcl.d(SourceFile:232) at bcl.k(SourceFile:211) -- Affected screen -- Details: Screen name: bgt Stacktrace: at azi.p(SourceFile:1308) at azi.ah(SourceFile:760) at azi.f(SourceFile:711) at net.minecraft.client.main.Main.main(SourceFile:152) -- System Details -- Details: Minecraft Version: 1.7.4 Operating System: Windows Vista (x86) version 6.0 Java Version: 1.6.0_43, Sun Microsystems Inc. Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc. Memory: 101634896 bytes (96 MB) / 168878080 bytes (161 MB) up to 1520435200 bytes (1450 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1500m AABB Pool Size: 354 (19824 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 Launched Version: 1.7.4 LWJGL: 2.9.1 OpenGL: GeForce GT 240/PCIe/SSE2/3DNOW! GL version 3.3.0, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Anisotropic Filtering: Off (1)