---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.17.1
Time span: 1277 ms
Tick span: 1 ticks
// This is approximately 0.78 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 96.99%/96.99%
[01] |   level(1/1) - 99.59%/96.59%
[02] |   |   camera(1/1) - 99.44%/96.05%
[02] |   |   terrain(1/1) - 0.28%/0.27%
[03] |   |   |   filterempty(3/3) - 45.39%/0.12%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3150/0x0000000100864430@7880d04]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.29%/0.07%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3151/0x0000000100864648@62e23f0c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.65%/0.04%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3152/0x0000000100864860@99e257f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 9.82%/0.03%
[03] |   |   |   unspecified(1/1) - 3.85%/0.01%
[02] |   |   translucent(1/1) - 0.06%/0.05%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3153/0x0000000100864a78@674ad470]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.91%/0.05%
[03] |   |   |   filterempty(1/1) - 6.99%/0.00%
[03] |   |   |   unspecified(1/1) - 6.00%/0.00%
[03] |   |   |   translucent_sort(1/1) - 0.10%/0.00%
[02] |   |   unspecified(1/1) - 0.05%/0.04%
[02] |   |   sky(1/1) - 0.04%/0.03%
[02] |   |   string(1/1) - 0.03%/0.03%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3188/0x00000001008634f0@def220b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.67%/0.02%
[03] |   |   |   filterempty(1/1) - 9.68%/0.00%
[03] |   |   |   unspecified(1/1) - 9.65%/0.00%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   blockentities(1/1) - 0.02%/0.02%
[02] |   |   clouds(1/1) - 0.02%/0.02%
[02] |   |   entities(1/1) - 0.02%/0.02%
[02] |   |   terrain_setup(1/1) - 0.01%/0.01%
[03] |   |   |   rebuildNear(1/1) - 88.99%/0.01%
[03] |   |   |   unspecified(1/1) - 6.78%/0.00%
[03] |   |   |   culling(1/1) - 1.38%/0.00%
[03] |   |   |   camera(1/1) - 1.28%/0.00%
[03] |   |   |   update(1/1) - 0.88%/0.00%
[03] |   |   |   cull(1/1) - 0.69%/0.00%
[02] |   |   clear(1/1) - 0.00%/0.00%
[02] |   |   light_updates(1/1) - 0.00%/0.00%
[02] |   |   hand(1/1) - 0.00%/0.00%
[02] |   |   particles(1/1) - 0.00%/0.00%
[02] |   |   destroyProgress(1/1) - 0.00%/0.00%
[02] |   |   pick(1/1) - 0.00%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   updatechunks(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.38%/0.37%
[02] |   |   debug(1/1) - 89.14%/0.33%
[02] |   |   chat(1/1) - 7.04%/0.03%
[02] |   |   unspecified(1/1) - 3.73%/0.01%
[02] |   |   bossHealth(1/1) - 0.09%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] unspecified(1/1) - 2.98%/2.98%
[00] updateDisplay(1/1) - 0.01%/0.01%
[00] blit(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 87.88%/0.00%
[01] |   display(1/1) - 12.12%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

