---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17.1
Time span: 1172 ms
Tick span: 1 ticks
// This is approximately 0.85 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 95.12%/95.12%
[01] |   unspecified(1/1) - 100.00%/95.12%
[01] |   mouse(48/48) - 0.00%/0.00%
[00] unspecified(1/1) - 3.57%/3.57%
[00] gameRenderer(1/1) - 1.19%/1.19%
[01] |   level(1/1) - 65.61%/0.78%
[02] |   |   terrain_setup(1/1) - 29.24%/0.23%
[03] |   |   |   update(1/1) - 94.33%/0.22%
[04] |   |   |   |   iteration(1/1) - 98.36%/0.21%
[04] |   |   |   |   unspecified(1/1) - 1.64%/0.00%
[03] |   |   |   rebuildNear(1/1) - 5.14%/0.01%
[03] |   |   |   unspecified(1/1) - 0.32%/0.00%
[03] |   |   |   camera(1/1) - 0.10%/0.00%
[03] |   |   |   culling(1/1) - 0.07%/0.00%
[03] |   |   |   cull(1/1) - 0.04%/0.00%
[02] |   |   terrain(1/1) - 25.38%/0.20%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3150/0x0000000100864430@7880d04]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.05%/0.09%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3151/0x0000000100864648@62e23f0c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.93%/0.05%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3152/0x0000000100864860@99e257f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.17%/0.03%
[03] |   |   |   filterempty(3/3) - 9.65%/0.02%
[03] |   |   |   unspecified(1/1) - 6.19%/0.01%
[02] |   |   sky(1/1) - 12.08%/0.09%
[02] |   |   translucent(1/1) - 10.07%/0.08%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3153/0x0000000100864a78@674ad470]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.85%/0.07%
[03] |   |   |   filterempty(1/1) - 5.04%/0.00%
[03] |   |   |   unspecified(1/1) - 5.03%/0.00%
[03] |   |   |   translucent_sort(1/1) - 0.09%/0.00%
[02] |   |   string(1/1) - 6.62%/0.05%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3188/0x00000001008634f0@def220b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.34%/0.04%
[03] |   |   |   filterempty(1/1) - 11.57%/0.01%
[03] |   |   |   unspecified(1/1) - 8.09%/0.00%
[02] |   |   weather(1/1) - 4.02%/0.03%
[02] |   |   unspecified(1/1) - 3.30%/0.03%
[02] |   |   clouds(1/1) - 3.22%/0.03%
[02] |   |   blockentities(1/1) - 2.82%/0.02%
[02] |   |   entities(1/1) - 0.90%/0.01%
[02] |   |   clear(1/1) - 0.50%/0.00%
[02] |   |   light_updates(1/1) - 0.42%/0.00%
[02] |   |   pick(1/1) - 0.37%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.32%/0.00%
[02] |   |   hand(1/1) - 0.22%/0.00%
[02] |   |   particles(1/1) - 0.19%/0.00%
[02] |   |   destroyProgress(1/1) - 0.15%/0.00%
[02] |   |   fog(1/1) - 0.07%/0.00%
[02] |   |   updatechunks(1/1) - 0.04%/0.00%
[02] |   |   center(1/1) - 0.03%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 34.28%/0.41%
[02] |   |   debug(1/1) - 87.76%/0.36%
[02] |   |   chat(1/1) - 8.76%/0.04%
[02] |   |   unspecified(1/1) - 3.44%/0.01%
[02] |   |   bossHealth(1/1) - 0.05%/0.00%
[01] |   unspecified(1/1) - 0.10%/0.00%
[00] fpsUpdate(1/1) - 0.11%/0.11%
[00] blit(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 88.10%/0.00%
[01] |   display(1/1) - 11.90%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

