---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17.1
Time span: 62 ms
Tick span: 1 ticks
// This is approximately 15.96 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.03%/99.03%
[01] |   level(1/1) - 93.10%/92.20%
[02] |   |   sky(1/1) - 93.85%/86.53%
[02] |   |   terrain(1/1) - 2.80%/2.59%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3150/0x0000000100864430@7880d04]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 48.02%/1.24%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3151/0x0000000100864648@62e23f0c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.95%/0.59%
[03] |   |   |   filterempty(3/3) - 10.37%/0.27%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3152/0x0000000100864860@99e257f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.00%/0.26%
[03] |   |   |   unspecified(1/1) - 8.65%/0.22%
[02] |   |   translucent(1/1) - 0.82%/0.75%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3153/0x0000000100864a78@674ad470]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.28%/0.62%
[03] |   |   |   unspecified(1/1) - 10.10%/0.08%
[03] |   |   |   filterempty(1/1) - 7.49%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.13%/0.00%
[02] |   |   weather(1/1) - 0.56%/0.52%
[02] |   |   string(1/1) - 0.55%/0.50%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3188/0x00000001008634f0@def220b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.53%/0.36%
[03] |   |   |   unspecified(1/1) - 16.36%/0.08%
[03] |   |   |   filterempty(1/1) - 12.12%/0.06%
[02] |   |   unspecified(1/1) - 0.45%/0.42%
[02] |   |   clouds(1/1) - 0.31%/0.29%
[02] |   |   blockentities(1/1) - 0.19%/0.17%
[02] |   |   terrain_setup(1/1) - 0.15%/0.14%
[03] |   |   |   rebuildNear(1/1) - 82.24%/0.11%
[03] |   |   |   unspecified(1/1) - 12.82%/0.02%
[03] |   |   |   camera(1/1) - 1.76%/0.00%
[03] |   |   |   culling(1/1) - 1.41%/0.00%
[03] |   |   |   update(1/1) - 0.94%/0.00%
[03] |   |   |   cull(1/1) - 0.82%/0.00%
[02] |   |   entities(1/1) - 0.11%/0.10%
[02] |   |   clear(1/1) - 0.05%/0.04%
[02] |   |   particles(1/1) - 0.03%/0.03%
[02] |   |   light_updates(1/1) - 0.03%/0.03%
[02] |   |   hand(1/1) - 0.02%/0.02%
[02] |   |   camera(1/1) - 0.02%/0.02%
[02] |   |   pick(1/1) - 0.02%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 6.87%/6.80%
[02] |   |   debug(1/1) - 89.64%/6.10%
[02] |   |   chat(1/1) - 7.12%/0.48%
[02] |   |   unspecified(1/1) - 3.20%/0.22%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] unspecified(1/1) - 0.62%/0.62%
[00] updateDisplay(1/1) - 0.17%/0.17%
[00] blit(1/1) - 0.12%/0.12%
[00] toasts(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 86.52%/0.01%
[01] |   display(1/1) - 13.48%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

