---- Minecraft Crash Report ---- // Uh... Did I do that? Time: 1/5/16 1:50 PM Description: Updating screen events java.lang.IllegalStateException: failed to create a child event loop at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68) at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52) at ll$1.a(SourceFile:44) at ll$1.b(SourceFile:41) at no.c(SourceFile:10) at ll.a(SourceFile:121) at ave.a(SourceFile:1942) at axv.i(SourceFile:172) at axv$a.a(SourceFile:224) at awi.p(SourceFile:315) at axv.k(SourceFile:82) at axu.p(SourceFile:390) at ave.s(SourceFile:1498) at ave.av(SourceFile:889) at ave.a(SourceFile:325) at net.minecraft.client.main.Main.main(SourceFile:124) Caused by: io.netty.channel.ChannelException: failed to open a new selector at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128) at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120) at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87) at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64) ... 17 more Caused by: java.io.IOException: Unable to establish loopback connection at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101) at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:68) at java.security.AccessController.doPrivileged(Native Method) at sun.nio.ch.PipeImpl.<init>(PipeImpl.java:170) at sun.nio.ch.SelectorProviderImpl.openPipe(SelectorProviderImpl.java:50) at java.nio.channels.Pipe.open(Pipe.java:155) at sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:127) at sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44) at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126) ... 20 more Caused by: java.net.SocketException: Network is unreachable: connect at sun.nio.ch.Net.connect0(Native Method) at sun.nio.ch.Net.connect(Net.java:457) at sun.nio.ch.Net.connect(Net.java:449) at sun.nio.ch.SocketChannelImpl.connect(SocketChannelImpl.java:647) at java.nio.channels.SocketChannel.open(SocketChannel.java:189) at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:130) at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83) ... 28 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68) at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61) at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52) at ll$1.a(SourceFile:44) at ll$1.b(SourceFile:41) at no.c(SourceFile:10) at ll.a(SourceFile:121) at ave.a(SourceFile:1942) at axv.i(SourceFile:172) at axv$a.a(SourceFile:224) at awi.p(SourceFile:315) at axv.k(SourceFile:82) at axu.p(SourceFile:390) -- Affected screen -- Details: Screen name: aya Stacktrace: at ave.s(SourceFile:1498) at ave.av(SourceFile:889) at ave.a(SourceFile:325) at net.minecraft.client.main.Main.main(SourceFile:124) -- System Details -- Details: Minecraft Version: 1.8.9 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 115911496 bytes (110 MB) / 382730240 bytes (365 MB) up to 954728448 bytes (910 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94 Launched Version: 1.8.9 LWJGL: 2.9.4 OpenGL: ATI Radeon HD 4550 GL version 3.3.11672 Compatibility Profile Context, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: No Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 2x AMD Athlon(tm) II X2 215 Processor