---- Minecraft Profiler Results ---- // Do you feel the need for... optimization? Time span: 20369 ms Tick span: 68 ticks // This is approximately 3.34 ticks per second. It should be 20 ticks per second --- BEGIN PROFILE DUMP --- [00] levels - 99.41%/99.41% [01] [MC-10323] - 99.88%/99.29% [02] tick - 99.81%/99.10% [03] mobSpawner - 94.55%/93.70% [03] tickBlocks - 3.58%/3.55% [04] unspecified - 62.34%/2.21% [04] tickBlocks - 6.20%/0.22% [04] iceandsnow - 5.74%/0.20% [04] getChunk - 5.10%/0.18% [04] checkLight - 4.76%/0.17% [04] thunder - 4.73%/0.17% [04] moodSound - 4.65%/0.16% [04] tickChunk - 4.60%/0.16% [04] playerCheckLight - 1.44%/0.05% [05] unspecified - 63.58%/0.03% [05] getBrightness - 31.34%/0.02% [05] checkedPosition < toCheckCount - 5.07%/0.00% [04] buildList - 0.44%/0.02% [03] entities - 1.45%/1.44% [04] regular - 97.60%/1.40% [05] tick - 91.93%/1.29% [06] ai - 46.09%/0.59% [07] newAi - 95.35%/0.57% [08] goalSelector - 35.72%/0.20% [09] goalSetup - 63.49%/0.13% [10] unspecified - 65.84%/0.08% [10] canSee - 34.16%/0.04% [09] unspecified - 24.38%/0.05% [09] goalTick - 12.12%/0.02% [10] unspecified - 57.53%/0.01% [10] pathfind - 42.47%/0.01% [08] unspecified - 27.35%/0.15% [08] controls - 17.66%/0.10% [09] unspecified - 68.73%/0.07% [09] look - 11.82%/0.01% [09] move - 10.47%/0.01% [09] jump - 8.98%/0.01% [08] targetSelector - 11.80%/0.07% [09] unspecified - 74.22%/0.05% [09] goalSetup - 13.23%/0.01% [09] goalTick - 12.55%/0.01% [08] navigation - 2.10%/0.01% [08] checkDespawn - 1.93%/0.01% [08] mob tick - 1.74%/0.01% [08] sensing - 1.70%/0.01% [07] unspecified - 4.65%/0.03% [06] unspecified - 21.08%/0.27% [06] travel - 14.78%/0.19% [07] move - 45.92%/0.09% [07] unspecified - 34.34%/0.07% [07] rest - 19.74%/0.04% [06] entityBaseTick - 5.34%/0.07% [07] unspecified - 86.26%/0.06% [07] portal - 13.74%/0.01% [06] looting - 4.39%/0.06% [06] livingEntityBaseTick - 2.82%/0.04% [06] push - 1.71%/0.02% [06] mobBaseTick - 0.87%/0.01% [06] chunkCheck - 0.84%/0.01% [06] headTurn - 0.77%/0.01% [06] rangeChecks - 0.68%/0.01% [06] jump - 0.63%/0.01% [05] unspecified - 6.54%/0.09% [05] remove - 1.53%/0.02% [04] unspecified - 1.43%/0.02% [04] blockEntities - 0.46%/0.01% [04] remove - 0.28%/0.00% [04] pendingBlockEntities - 0.12%/0.00% [04] global - 0.12%/0.00% [03] unspecified - 0.22%/0.22% [03] village - 0.14%/0.14% [03] chunkSource - 0.03%/0.03% [03] tickPending - 0.02%/0.02% [04] unspecified - 77.88%/0.02% [04] ticking - 12.80%/0.00% [04] cleaning - 9.32%/0.00% [03] chunkMap - 0.01%/0.01% [03] portalForcer - 0.00%/0.00% [02] unspecified - 0.17%/0.17% [02] tracker - 0.01%/0.01% [02] timeSync - 0.00%/0.00% [01] unspecified - 0.12%/0.12% [00] jobs - 0.35%/0.35% [01] unspecified - 50.11%/0.18% [01] travel - 18.05%/0.06% [02] unspecified - 40.55%/0.03% [02] move - 39.49%/0.03% [02] rest - 19.96%/0.01% [01] entityBaseTick - 7.97%/0.03% [02] unspecified - 85.35%/0.02% [02] portal - 14.65%/0.00% [01] livingEntityBaseTick - 6.38%/0.02% [01] move - 4.70%/0.02% [01] ai - 3.97%/0.01% [02] unspecified - 71.39%/0.01% [02] newAi - 28.61%/0.00% [01] rest - 3.41%/0.01% [01] push - 2.34%/0.01% [01] headTurn - 1.10%/0.00% [01] rangeChecks - 1.00%/0.00% [01] jump - 0.96%/0.00% [00] unspecified - 0.12%/0.12% [00] connection - 0.11%/0.11% [01] unspecified - 98.78%/0.11% [01] keepAlive - 1.22%/0.00% [00] players - 0.00%/0.00% [00] tallying - 0.00%/0.00% [00] snooper - 0.00%/0.00% [00] tickables - 0.00%/0.00% --- END PROFILE DUMP ---