---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.18.2
Time span: 399 ms
Tick span: 1 ticks
// This is approximately 2.50 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 94.48%/94.48%
[01] |   level(1/1) - 99.83%/94.32%
[02] |   |   light_updates(1/1) - 97.91%/92.35%
[02] |   |   terrain_setup(1/1) - 0.72%/0.67%
[03] |   |   |   update(1/1) - 99.75%/0.67%
[04] |   |   |   |   apply_frustum(1/1) - 99.18%/0.67%
[04] |   |   |   |   partial_update(1/1) - 0.64%/0.00%
[04] |   |   |   |   unspecified(1/1) - 0.18%/0.00%
[03] |   |   |   unspecified(1/1) - 0.15%/0.00%
[03] |   |   |   camera(1/1) - 0.04%/0.00%
[03] |   |   |   culling(1/1) - 0.03%/0.00%
[03] |   |   |   cull(1/1) - 0.02%/0.00%
[02] |   |   terrain(1/1) - 0.40%/0.38%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eqz$$Lambda$3457/0x0000000100916de0@2c12c2be]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 59.78%/0.23%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eqz$$Lambda$3459/0x0000000100917210@20f1389d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.87%/0.08%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eqz$$Lambda$3458/0x0000000100916ff8@2df4024c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.73%/0.05%
[03] |   |   |   unspecified(1/1) - 4.10%/0.02%
[03] |   |   |   filterempty(3/3) - 2.51%/0.01%
[02] |   |   compilechunks(1/1) - 0.24%/0.23%
[03] |   |   |   schedule_async_compile(1/1) - 72.72%/0.16%
[03] |   |   |   populate_chunks_to_compile(1/1) - 14.66%/0.03%
[03] |   |   |   upload(1/1) - 11.30%/0.03%
[03] |   |   |   unspecified(1/1) - 1.33%/0.00%
[02] |   |   entities(1/1) - 0.24%/0.22%
[02] |   |   translucent(1/1) - 0.09%/0.09%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eqz$$Lambda$3460/0x0000000100917428@6e609356]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.04%/0.08%
[03] |   |   |   unspecified(1/1) - 4.78%/0.00%
[03] |   |   |   filterempty(1/1) - 2.98%/0.00%
[03] |   |   |   translucent_sort(1/1) - 0.20%/0.00%
[02] |   |   blockentities(1/1) - 0.08%/0.08%
[02] |   |   unspecified(1/1) - 0.06%/0.06%
[02] |   |   sky(1/1) - 0.06%/0.06%
[02] |   |   destroyProgress(1/1) - 0.05%/0.05%
[02] |   |   string(1/1) - 0.05%/0.05%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eqz$$Lambda$3495/0x0000000100918860@545dbb16]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 90.49%/0.04%
[03] |   |   |   unspecified(1/1) - 5.82%/0.00%
[03] |   |   |   filterempty(1/1) - 3.69%/0.00%
[02] |   |   hand(1/1) - 0.03%/0.03%
[02] |   |   clear(1/1) - 0.03%/0.03%
[02] |   |   clouds(1/1) - 0.01%/0.01%
[02] |   |   light_update_queue(1/1) - 0.00%/0.00%
[02] |   |   camera(1/1) - 0.00%/0.00%
[02] |   |   pick(1/1) - 0.00%/0.00%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.15%/0.14%
[02] |   |   unspecified(1/1) - 60.06%/0.09%
[02] |   |   chat(1/1) - 39.65%/0.06%
[02] |   |   bossHealth(1/1) - 0.16%/0.00%
[02] |   |   selectedItemName(1/1) - 0.12%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] unspecified(1/1) - 4.39%/4.39%
[00] updateDisplay(1/1) - 1.09%/1.09%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 97.91%/0.02%
[01] |   display(1/1) - 2.09%/0.00%
[00] blit(1/1) - 0.02%/0.02%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

