---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.18.2
Time span: 65 ms
Tick span: 1 ticks
// This is approximately 15.23 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 85.28%/85.28%
[01] |   level(1/1) - 98.96%/84.40%
[02] |   |   hand(1/1) - 92.12%/77.75%
[02] |   |   terrain(1/1) - 2.95%/2.49%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eqz$$Lambda$3457/0x0000000100916de0@2c12c2be]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 50.21%/1.25%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eqz$$Lambda$3459/0x0000000100917210@20f1389d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.81%/0.57%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eqz$$Lambda$3458/0x0000000100916ff8@2df4024c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.96%/0.50%
[03] |   |   |   unspecified(1/1) - 4.05%/0.10%
[03] |   |   |   filterempty(3/3) - 2.97%/0.07%
[02] |   |   entities(1/1) - 1.30%/1.10%
[02] |   |   translucent(1/1) - 0.90%/0.76%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eqz$$Lambda$3460/0x0000000100917428@6e609356]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.71%/0.68%
[03] |   |   |   unspecified(1/1) - 6.40%/0.05%
[03] |   |   |   filterempty(1/1) - 3.70%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.18%/0.00%
[02] |   |   blockentities(1/1) - 0.72%/0.61%
[02] |   |   string(1/1) - 0.42%/0.35%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eqz$$Lambda$3495/0x0000000100918860@545dbb16]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.47%/0.32%
[03] |   |   |   unspecified(1/1) - 5.95%/0.02%
[03] |   |   |   filterempty(1/1) - 4.58%/0.02%
[02] |   |   sky(1/1) - 0.39%/0.33%
[02] |   |   destroyProgress(1/1) - 0.32%/0.27%
[02] |   |   compilechunks(1/1) - 0.30%/0.25%
[03] |   |   |   populate_chunks_to_compile(1/1) - 97.20%/0.25%
[03] |   |   |   unspecified(1/1) - 1.85%/0.00%
[03] |   |   |   upload(1/1) - 0.66%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.30%/0.00%
[02] |   |   unspecified(1/1) - 0.16%/0.13%
[02] |   |   clear(1/1) - 0.12%/0.10%
[02] |   |   clouds(1/1) - 0.11%/0.09%
[02] |   |   light_updates(1/1) - 0.08%/0.07%
[02] |   |   pick(1/1) - 0.04%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.03%/0.03%
[02] |   |   terrain_setup(1/1) - 0.01%/0.01%
[03] |   |   |   unspecified(1/1) - 39.71%/0.00%
[03] |   |   |   update(1/1) - 20.59%/0.00%
[03] |   |   |   camera(1/1) - 17.65%/0.00%
[03] |   |   |   culling(1/1) - 11.76%/0.00%
[03] |   |   |   cull(1/1) - 10.29%/0.00%
[02] |   |   particles(1/1) - 0.01%/0.01%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   light_update_queue(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.03%/0.88%
[02] |   |   unspecified(1/1) - 59.78%/0.52%
[02] |   |   chat(1/1) - 39.94%/0.35%
[02] |   |   bossHealth(1/1) - 0.17%/0.00%
[02] |   |   selectedItemName(1/1) - 0.10%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 13.97%/13.97%
[00] unspecified(1/1) - 0.47%/0.47%
[00] render(1/1) - 0.14%/0.14%
[01] |   unspecified(1/1) - 97.70%/0.14%
[01] |   display(1/1) - 2.30%/0.00%
[00] blit(1/1) - 0.11%/0.11%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

